Results 111 to 120 of about 68,735 (262)
Vernacular Futurism: How Persian Language Users Imagine AI
ABSTRACT Public discourse about artificial intelligence increasingly unfolds through compressed forecasts, moral warnings, and everyday speculation circulating at platform speed. This study examines how Persian language users on X construct and contest AI futures, analyzing a corpus of 4741 posts collected between January 2023 and December 2025, with ...
Arthur Asa Berger, Ehsan Shahghasemi
wiley +1 more source
AI‐Based Immortality: The Ethical Advantage of the Aretai Approach
ABSTRACT The convergence of artificial intelligence, digital identity technologies, and biogerontological ambitions has produced a novel set of philosophical problems that have not yet been adequately addressed within mainstream bioethical discourse. Digital life extension—encompassing AI‐generated avatars, neural data preservation, mind uploading, and
Mirko Daniel Garasic
wiley +1 more source
The role of online game usage in the relationship between initial daily negative moods and subsequent positive moods: The moderating role of hedonistic motivation. [PDF]
Yeh CW, Chen TY.
europepmc +1 more source
Online Games to Teach Operations
Simulation games have been popular for the last 50 years to teach management and by 1998 were used in 97.5% of all AACSB-accredited business programs.(Faria, 1998) Since then, there has been a strong trend to develop new games and retool older games to take advantage of the world-wide web as a way for students to interact with sophisticated games.
openaire +2 more sources
Abstract Discrete choice experiments are increasingly being used to estimate land managers' willingness to accept participation in incentive‐based environmental programs. This is a specific application of discrete choice experiments: the estimation of willingness to accept for a private good (program participation) where respondents have to make trade ...
Anastasio J. Villanueva +2 more
wiley +1 more source
This online game is an extraordinary magnet that makes children forget themselves, even including the language and words they communicate are very inappropriate to hear.
Padilah Padilah, Nashrillah Nashrillah
doaj +1 more source
Development of and User Feedback on a Board and Online Game to Educate on Antimicrobial Resistance and Stewardship. [PDF]
Ashiru-Oredope D +12 more
europepmc +1 more source
The psychosocial toll of Dublin III on asylum seekers in the Netherlands
Abstract The Dublin III Regulation determines which EU Member State is responsible for examining asylum claims, but its implementation carries significant consequences for those subjected to it. This study examines how Dublin III, as implemented in the Netherlands, affects asylum seekers' psychosocial wellbeing using Silove′s Adaptation and Development
Imen El Amouri
wiley +1 more source
Online Game Speculative Experiences and Problem Gambling among Adolescents in South Korea: Dual Mediation Effects of Irrational Beliefs and Gambling Attitude. [PDF]
Lee JK, Lee SB.
europepmc +1 more source
Stability in Online Assignment Games
The assignment game models a housing market where buyers and sellers are matched, and transaction prices are set so that the resulting allocation is stable. Shapley and Shubik showed that every stable allocation is necessarily built on a maximum social welfare matching.
Emile Martinez +2 more
openaire +3 more sources

