Results 101 to 110 of about 8,890,706 (290)

Self-Control Effects on Online Game Addiction Behavior among Senior High School Students

open access: yesJurnal Pembelajaran, Bimbingan, dan Pengelolaan Pendidikan
This study aims to analyze the influence of self-control on online gaming addiction behavior among high school students. The study employs a quantitative approach with a causal-associative design, utilizing a survey method and simple linear regression ...
Najla Bintang Kamila   +2 more
doaj   +1 more source

The Complexity of Online Graph Games

open access: yes
Online computation is a concept to model uncertainty where not all information on a problem instance is known in advance. An online algorithm receives requests which reveal the instance piecewise and has to respond with irrevocable decisions. Often, an adversary is assumed that constructs the instance knowing the deterministic behavior of the algorithm.
Janosch Fuchs   +2 more
openaire   +4 more sources

A Hierarchical, Model‐Based System for High‐Performance Humanoid Soccer

open access: yesAdvanced Intelligent Systems, EarlyView.
A hierarchical model‐based humanoid soccer system built on ARTEMIS integrates compliant mechanism design, in‐gait kicking, perception, localization, collision‐aware navigation, and behavior planning. Hardware–software codesign aligns mechanical design and control strategy with the requirements of autonomous soccer.
Quanyou Wang   +18 more
wiley   +1 more source

The Association Between Online Gaming Addiction and Depression, Social Anxiety, and Loneliness Among Thai Young Adults

open access: yesSiriraj Medical Journal
Objective: This study aimed to examine the association between online gaming addiction, depression, social anxiety, and loneliness, as well as the predictive roles of these psychological factors to online gaming addiction among Thai young adults ...
Natchaphon Auampradit   +4 more
doaj   +1 more source

Multi‐Stage Social Value Orientation‐Based Lane‐Changing Driving for Autonomous Vehicles

open access: yesAdvanced Intelligent Systems, EarlyView.
A multi‐stage SVO framework is developed to dynamically infer the social preferences of surrounding vehicles from human driving data. By combining offline learning, online SVO estimation, temporal intention tracking, and interaction‐aware planning, the framework enables autonomous vehicles to adapt lane‐changing decisions and trajectories to evolving ...
Nongrui Qin   +4 more
wiley   +1 more source

Online Game

open access: yesM/C Journal, 2000
Editors' Introduction There is no question that games have operated as a cultural enigma for media and cultural studies. And there have been many attempts to categorise what is actually going on with electronic games. On a straightforward level with the amount of carnage that is associated with shooter games, the number of ...
openaire   +1 more source

Convergence of gambling and gaming: implications [PDF]

open access: yes, 2008
Gaming and gambling are beginning to converge, as illustrated by the emergence of computer games where players are paid to kill other players or survive as long as possible. Professor Mark Griffiths of the International Gaming Research Unit at Nottingham
Griffiths, MD
core  

The psychosocial toll of Dublin III on asylum seekers in the Netherlands

open access: yesAmerican Journal of Community Psychology, EarlyView.
Abstract The Dublin III Regulation determines which EU Member State is responsible for examining asylum claims, but its implementation carries significant consequences for those subjected to it. This study examines how Dublin III, as implemented in the Netherlands, affects asylum seekers' psychosocial wellbeing using Silove′s Adaptation and Development
Imen El Amouri
wiley   +1 more source

Cheat Protection in Online Games [PDF]

open access: yesProceedings of the 3rd ACM Workshop on Software Protection, 2019
Competitive online video gaming (or eSports for short) is a booming industry. Current estimates predict global revenues of well over 1 billion dollars by the end of this year, Twitch.tv the largest eSports streaming network is now one of the biggest sites on the internet, and the International Olympic Committee is even considering to include eSports in
openaire   +3 more sources

Using photovoice to understand community perceptions of firearm risks and protective factors among Asian Americans

open access: yesAmerican Journal of Community Psychology, EarlyView.
Abstract This study used photovoice methodology to explore Asian Americans' perspectives on the root causes and protective factors of firearm violence in their communities. Photovoice provided a participatory platform for community members to document lived experiences and identify priorities for change.
Tsu‐Yin Wu   +4 more
wiley   +1 more source

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