Results 101 to 110 of about 8,890,706 (290)
Self-Control Effects on Online Game Addiction Behavior among Senior High School Students
This study aims to analyze the influence of self-control on online gaming addiction behavior among high school students. The study employs a quantitative approach with a causal-associative design, utilizing a survey method and simple linear regression ...
Najla Bintang Kamila +2 more
doaj +1 more source
The Complexity of Online Graph Games
Online computation is a concept to model uncertainty where not all information on a problem instance is known in advance. An online algorithm receives requests which reveal the instance piecewise and has to respond with irrevocable decisions. Often, an adversary is assumed that constructs the instance knowing the deterministic behavior of the algorithm.
Janosch Fuchs +2 more
openaire +4 more sources
A Hierarchical, Model‐Based System for High‐Performance Humanoid Soccer
A hierarchical model‐based humanoid soccer system built on ARTEMIS integrates compliant mechanism design, in‐gait kicking, perception, localization, collision‐aware navigation, and behavior planning. Hardware–software codesign aligns mechanical design and control strategy with the requirements of autonomous soccer.
Quanyou Wang +18 more
wiley +1 more source
Objective: This study aimed to examine the association between online gaming addiction, depression, social anxiety, and loneliness, as well as the predictive roles of these psychological factors to online gaming addiction among Thai young adults ...
Natchaphon Auampradit +4 more
doaj +1 more source
Multi‐Stage Social Value Orientation‐Based Lane‐Changing Driving for Autonomous Vehicles
A multi‐stage SVO framework is developed to dynamically infer the social preferences of surrounding vehicles from human driving data. By combining offline learning, online SVO estimation, temporal intention tracking, and interaction‐aware planning, the framework enables autonomous vehicles to adapt lane‐changing decisions and trajectories to evolving ...
Nongrui Qin +4 more
wiley +1 more source
Editors' Introduction There is no question that games have operated as a cultural enigma for media and cultural studies. And there have been many attempts to categorise what is actually going on with electronic games. On a straightforward level with the amount of carnage that is associated with shooter games, the number of ...
openaire +1 more source
Convergence of gambling and gaming: implications [PDF]
Gaming and gambling are beginning to converge, as illustrated by the emergence of computer games where players are paid to kill other players or survive as long as possible. Professor Mark Griffiths of the International Gaming Research Unit at Nottingham
Griffiths, MD
core
The psychosocial toll of Dublin III on asylum seekers in the Netherlands
Abstract The Dublin III Regulation determines which EU Member State is responsible for examining asylum claims, but its implementation carries significant consequences for those subjected to it. This study examines how Dublin III, as implemented in the Netherlands, affects asylum seekers' psychosocial wellbeing using Silove′s Adaptation and Development
Imen El Amouri
wiley +1 more source
Cheat Protection in Online Games [PDF]
Competitive online video gaming (or eSports for short) is a booming industry. Current estimates predict global revenues of well over 1 billion dollars by the end of this year, Twitch.tv the largest eSports streaming network is now one of the biggest sites on the internet, and the International Olympic Committee is even considering to include eSports in
openaire +3 more sources
Abstract This study used photovoice methodology to explore Asian Americans' perspectives on the root causes and protective factors of firearm violence in their communities. Photovoice provided a participatory platform for community members to document lived experiences and identify priorities for change.
Tsu‐Yin Wu +4 more
wiley +1 more source

