Results 71 to 80 of about 1,027,441 (167)

Banknote simulator for aging and soiling banknotes using Gaussian models and Perlin noise

open access: yesExpert Systems with Applications, 2017
Abstract In this paper, we propose a banknote aging simulator for generating aged banknotes from new banknotes. When new banknotes begin to be circulated, automatic teller machines (ATMs) are trained with these new banknotes. However, the ATM operations become more erroneous after several months as the banknotes start aging.
Sangwook Baek   +4 more
openaire   +2 more sources

A method for improving the robustness of neural network for aerial image matching

open access: yesАвіаційно-космічна техніка та технологія
The subject of study in this article is neural network–based methods for aerial image matching, which are widely used in navigation, localization, and mapping tasks. A key challenge lies in the sensitivity of such methods to visual disturbances and scene
Artem Korobov   +3 more
doaj   +1 more source

Procedural generation with Perlin noise variants

open access: yes, 2022
This is a description document that explains the procedure and development of the Map Generator program. This program allows you to generate procedurally generated terrain with a variety of different techniques that allow you to create distinctive maps that are not currently being used in the game industry.
openaire   +1 more source

The influence of eye position on the animacy impression of a cube-shaped robot in motion

open access: yesi-Perception
Human observers can sometimes attribute animacy or agency to non-living objects, such as robots, perceiving them as if they were alive. In particular, the movement pattern of non-living things is a key feature for perceiving life.
Takahiro Kawabe   +2 more
doaj   +1 more source

Deep Multilevel Cascade Residual Recurrent Framework (MCRR) for Sheet Music Recognition

open access: yesIEEE Access
Sheet music recognition is a vital technology aimed at converting printed or handwritten musical scores into digital or machine-readable formats.
Ping Yu, Hailing Chen
doaj   +1 more source

3D-PNAS: 3D Industrial Surface Anomaly Synthesis with Perlin Noise

open access: yesCoRR
Large pretrained vision foundation models have shown significant potential in various vision tasks. However, for industrial anomaly detection, the scarcity of real defect samples poses a critical challenge in leveraging these models. While 2D anomaly generation has significantly advanced with established generative models, the adoption of 3D sensors in
Yifeng Cheng, Juan Du
openaire   +3 more sources

Distribusi tekstur kepadatan kabut pada simulasi 2D kabut heterogen menggunakan perlin noise [PDF]

open access: yes, 2019
INDONESIA: Kabut merupakan salah satu noise yang sangat merugikan karena citra yang ditangkap oleh kamera mengalami degradasi visual. Namun, noise tersebut dapat dimanfaatkan untuk visualisasi kabut yang mampu meningkatkan realitas adegan berkabut ...
Damayanti, Amalia
core  

Dehazing algorithm for coal mining face dust and fog images based on a semi-supervised network

open access: yesMeitan kexue jishu
Abstact: The environment in underground coal mining faces complex challenges, where the operation generates a large amount of coal dust, water mist, and other unevenly distributed suspended particles, leading to significant degradation in the quality of ...
Meng ZHAO   +5 more
doaj   +1 more source

Procedural terrain generation : Perlin noise versus Diamond-square within accessibility and execution time.

open access: yes, 2020
Målet med projektet är att jämföra algoritmerna Perlin noise och Diamond-square för procedurell terränggererering inom exekveringstid och framkomlighet. Projektet implementerades i Unity i form utav ett editor-verktyg som både genererar terräng och utför
Sjöberg, Zimon, Johansson, Pontus
core   +2 more sources

Rancang Bangun Survival Game Dengan Pembangkit Dunia Acak Menggunakan Perlin Noise.

open access: yes, 2022
Game yang menarik adalah game yang tidak membosankan. Salah satu cara untuk membuat game menjadi lebih menarik adalah dengan adanya peta dinamis. Dengan pembangkitan dunia secara acak setiap kali game dimainkan diharapkan game akan menjadi lebih menarik ...
Putra, Vachri Attala
core  

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