Results 81 to 90 of about 1,027,441 (167)

Procedural generation of terrain Perlin noise or Diamond-Square : With focus on execution time and good exploration

open access: yes, 2016
Arbetet handlar om vilken algoritm som är bäst för att procedurellt generera terräng. Är Diamond-Square bättre eller sämre än vad Perlin noise när de jämförs på exekveringstid och framkomlighet.
Lautakoski, Johan
core   +2 more sources

METHOD OF DETECTION INTEGRITY VIOLATIONS OF DIGITAL IMAGE BY PERLIN NOISE

open access: yesRadio Electronics, Computer Science, Control, 2017
Context. Today informatization is one of the priority directions of economic sectors development. Introduction process of new information technologies in all society spheres is impossible without solving the problem of information security. An integral part of which is the development of methods for determining the authenticity of digital images, the ...
openaire   +3 more sources

Noise algorithms for procedural generation of terrain : How does the execution time differ for Perlin, Simplex and Value noise?

open access: yes
Det här arbetet mäter och jämför skillnader i exekveringstider mellan noisealgoritmerna Perlin-, Simplex- och Value noise, med mål att jämföra hur väl anpassade olika algoritmer är för procedurell terränggenerering i realtid.
Carlfalk, Elmer, Stenum, Anton
core   +1 more source

Rancang Bangun Game Space Explorer Menggunakan Perlin dan Ridged Multifractal Noise [PDF]

open access: yes, 2019
Pada zaman ini industri yang berhubungan dengan teknologi dan hiburan sangatlah berkembang dengan pesat, salah satunya yaitu industri game. Dalam pembuatannya game membutuhkan banyak tenaga kerja, tetapi dengan menggunakan metode procedural content ...
Dharma Simanjaya, Vincent
core  

Comparação pratica entre Simplex Noise e Perlin Noise para geração de terrenos procedurais

open access: yes, 2012
TCC (graduação) - Universidade Federal de Santa Catarina. Centro Tecnológico. Curso de Sistemas de Informação.Geração procedural é a técnica de gerar potencialmente grandes quantidades de conteúdo usando algoritmo.
Martins, Rafael Guedes
core  

Voronoi Diagrams and Perlin Noise for Simulation of Irregular Artefacts in Microscope Scans

open access: yesProceedings of the 15th International Joint Conference on Biomedical Engineering Systems and Technologies, 2022
Atef Alreni   +2 more
openaire   +2 more sources

Procedural Generation of Recoil Patterns using Perlin Noise

open access: yes
FPS-Spiele gehören zu den beliebtesten Videospielgenres und zeichnen sich durch eine stark kompetitive Komponente aus. Kompetitive FPS-Spiele erfordern die Meisterung verschiedener Fähigkeiten, von denen eine die Rückstoßkontrolle ist.
Geßner, Christian
core   +2 more sources

A journey in a procedural volume Optimization and filtering of Perlin noise

open access: yes, 2009
Perlin noise is the most widely used tool in procedural texture synthesis. It is a simple and fast method to enhance the quantity of detail or to render natural materials with no use of storage resources. However, this technique is very sensitive to aliasing artifacts, especially when composed with shape and color functions.
openaire   +1 more source

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