Results 81 to 90 of about 727,637 (187)

Codename Heroes – Designing for Experience in Public Places in a Long Term Pervasive Game

open access: yes, 2014
Codename Heroes is a persistent, multiplayer, crowd-sourced pervasive game that uses Bluetooth, GPS and the phone camera. It plays in the world around you and is always active.
Waern, Annika, Back, Jon
core   +1 more source

The Political Power in Clash of Clans Vis-à-vis the Philippine Concept of Political Power

open access: yesJurnal Studi Pemerintahan, 2016
The study was focused primarily on the concept of political power which wasviewed through the virtual and actual world using the strategy of simulation. Along with simulation, primary and secondary data were used.
JANN ANTHONY, JOY MELYN J PORQUIS
doaj  

Transmedia Critical| “We’re All a Bunch of Nutters!”: The Production Dynamics of Alternate Reality Games

open access: yesInternational Journal of Communication, 2014
Alternate reality games (ARGs) combine transmedia and pervasive storytelling, layering fictional narratives onto real world spaces and raising a number of production challenges in the process.
Elizabeth Evans
doaj  

A systemic domain model for ambient pervasive persuasive games [PDF]

open access: yes, 2008
Eglin, Roger, Dansey, Neil, Eyles, Mark
core  

Studying the elusive experience of pervasive games

open access: yes, 2011
Studying pervasive games is inherently difficult, and different from studying computer or board games. They cannot be studied as play-tests or use-cases: they must be staged under very realistic settings.
Waern, Annika,   +2 more
core  

Home - About - Disclaimer - Privacy