Would Re-Criminalizing U.S. Gambling Pump-Prime the Economy and Could U.S. Gambling Facilities Be Transformed into Educational and High-Tech Facilities?: Will the Legal Discovery of Gambling Companies' Secrets Confirm Research Issues? [PDF]
Economists and sociologists noted that the economic justifications for decriminalized gambling such as claims of new jobs, public revenues, and business development were the same types of arguments that Lincoln decried as being utilized to justify ...
Kindt, John Warren
core
Variational Autoencoder+Deep Deterministic Policy Gradient addresses low‐light failures of infrared depth sensing for indoor robot navigation. Stage 1 pretrains an attention‐enhanced Variational Autoencoder (Convolutional Block Attention Module+Feature Pyramid Network) to map dark depth frames to a well‐lit reconstruction, yielding a 128‐D latent code ...
Uiseok Lee +7 more
wiley +1 more source
Gambling loyalty schemes: treading a fine line? [PDF]
Loyalty and discount schemes in which customers are invited to sign up for a card and become a member of a scheme, sometimes in exchange for registering some basic personal details, are an established feature of the retail and services landscape.
Griffiths, MD, Wood, RTA
core
Calibration‐Free Electromyography Motor Intent Decoding Using Large‐Scale Supervised Pretraining
Calibration‐free electromyography motor intent decoding is enabled through large‐scale supervised pretraining across heterogeneous datasets. A Spatially Aware Feature‐learning Transformer processes variable channel counts and electrode geometries, allowing transfer across users and recording setups. On a held‐out benchmark, fine‐tuned cross‐user models
Alexander E. Olsson +3 more
wiley +1 more source
Academic Stress and Nomophobia: Their Impact on Online Gaming Intensity on college students
Online gaming is a common problem among adolescents across various countries, often serving as an escape or distraction from academic stress and nomophobia.
Hadia Putri +2 more
doaj +1 more source
Managing gaming phenomena in the Tuscan performance evaluation system. [PDF]
The problem of gaming in performance evaluation systems is a known phenomenon (Bevan, 2006, Bevan Hood, 2006) that can take place especially when there are economic incentives related to specific targets. In all Tuscan Local Health Authorities (LHAs) and
Anna Bonini +2 more
core
Data‐Driven Review and Machine Learning Prediction of Diamond Vacancy Center Synthesis
A machine learning framework is applied to photoluminescence spectra to extract linewidths and uncover how NV, SiV, GeV, and SnV centers evolve with growth and processing conditions. Unified normalization and k‐fold validation reveal cross‐method trends and enable rapid prediction of defect size and fabrication parameters, offering a data‐driven route ...
Zhi Jiang +3 more
wiley +1 more source
Exploiting P2P in the Creation of Game Worlds [PDF]
Peer-to-peer networks are a promising platform for supporting entirely decentralized, distributed multi-user gaming; however, multi-player games typically require highly predictable performance from the underlying network.
Gilleade, Kiel +2 more
core +1 more source
Deep Reinforcement Learning Approaches for Sensor Data Collection by a Swarm of UAVs
This article presents four decentralized reinforcement learning algorithms for autonomous data harvesting and investigates how collaboration improves collection efficiency. It also presents strategies to minimize training times by improving model flexibility, enabling algorithms to operate with varying number of agents and sensors.
Thiago de Souza Lamenza +2 more
wiley +1 more source
The associations between autistic characteristics and microtransaction spending
Microtransactions provide optional, virtual, video game goods that, for an additional cost to the player, provide additional game content and alter the gameplay experience.
Tegan Charnock +3 more
doaj +1 more source

