Results 71 to 80 of about 190,189 (298)
Equilibrium problems and generalized Nash games
In this article, we use Ky Fan's lemma to obtain a new existence result for equilibrium problems which does not invoke monotonicity of the objective function. Then we focus on reformulating of generalized Nash equilibrium problems (GNEPs) in terms of an equilibrium problem under reasonable assumptions.
Nasri, Mostafa, Sosa, Wilfredo
openaire +2 more sources
Consensus Formation and Change are Enhanced by Neutrality
Neutral agents are shown to enhance both the formation and overturning of consensus in collective decision‐making. A general mathematical model and experiments with locusts and humans reveal that neutrality enables robust consensus via simple interactions and accelerates consensus change by reducing effective population size.
Andrei Sontag +3 more
wiley +1 more source
Strategies for detecting and controlling electronic gaming vulnerabilities [PDF]
A growing feature of global gaming expansion is the recognition that developing socially responsible guidelines and infrastructure is essential to enhancing the appeal and credibility of the industry.
Griffiths, MD
core
Game problems for fractional quasilinear systems
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Chikrii, A.A., Eidelman, S.D.
openaire +1 more source
Semi-infinite assignment problems and related games [PDF]
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Llorca, N., Tijs, S.H., Timmer, J.B.
openaire +8 more sources
Decoding Naturalistic Episodic Memory with Artificial Intelligence and Brain‐Machine Interface
Episodic memory weaves together what, where, and when of experience into a personal narrative. Cutting‐edge AI models may decode this intricate process in real‐life settings, revealing how neural activity encodes naturalistic memories. By merging AI with brain–machine interfaces, researchers are edging closer to mapping and even engineering memory ...
Dong Song
wiley +1 more source
Exploiting P2P in the Creation of Game Worlds [PDF]
Peer-to-peer networks are a promising platform for supporting entirely decentralized, distributed multi-user gaming; however, multi-player games typically require highly predictable performance from the underlying network.
Gilleade, Kiel +2 more
core +1 more source
Adult Sex Ratio as a Demographic Feedback Linking Mating Systems, Parental Care, and Evolution
Breeding systems are some of the most diverse social behavior, and our team is investigation the evolutionary causes of this diversity. This review summarises our research carried out at the University of Bath. We argue that demographic components of wild populations, especially the adult sex ratio, plays a key role driving breeding system variation ...
Tamás Székely, Oscar G. Miranda
wiley +1 more source
Adolescents’ experiences of psychological treatment for gaming disorder: a qualitative study
BackgroundGaming disorder is a recently recognized psychiatric condition and a growing public health concern, particularly among adolescents. Despite this, there is limited research on what kind of treatment they need.
Per Bore +5 more
doaj +1 more source
The Effect of Shyness on Adolescent Network Problem Behavior: The Role of Gender and Loneliness
With the latest, rapid developments of the Internet, young people have become the main group in the online world. Congruently, Internet problem behaviors have shown a significant growth trend among adolescents.
Peng Wang +6 more
doaj +1 more source

