Results 141 to 150 of about 1,231,534 (331)

Game review: Samorost 3 (Puzzle)

open access: yesJournal for Religion, Film and Media, 2017
Journal for Religion, Film and Media; Volume 2017 (3); Issue 1; Pages: 199-205; ISSN: 2414 ...
openaire   +2 more sources

Preparing for Tomorrow's Teamwork: Insights From eSports on How Human Expertise Shapes Training Needs for AI‐Integrated Work

open access: yesJournal of Organizational Behavior, EarlyView.
ABSTRACT As organizations increasingly adopt human‐AI teams (HATs), understanding how to enhance team performance is paramount. A crucially underexplored area for supporting HATs is training, particularly helping human teammates to work with these inorganic counterparts.
Caitlin M. Lancaster   +5 more
wiley   +1 more source

Does Gamification Play a Role in Enhancing English Learning for Young Learners?

open access: yesLectura: Jurnal Pendidikan
Proficiency in English is a fundamental prerequisite for accessing significant information within the international context. The present study aims to explore teachers’ and students’ experiences and views on the role of gamification in English learning ...
Lathifah Hanim, Sri Wahyuningsih
doaj   +1 more source

Spider-Man Doublevision Puzzle

open access: yes, 2013
336 piece jigsaw ('for ages 7 to 107') based on the Spider-Man film (2002). Completed jigsaw presents image of Spider-Man or Peter Parker according to the angle from which it is ...

core  

Shadow Learning and Knowledge Redistribution: How Workers Appropriate Generative AI Outside Formal Organisational Systems

open access: yesKnowledge and Process Management, EarlyView.
ABSTRACT Organisations are ceding visibility over how their employees develop knowledge. As generative AI tools become widely accessible, workers are steadily building capabilities and co‐producing knowledge through informal AI engagements that operate entirely outside sanctioned training systems.
Eduardo Carlos Dittmar, Martin Sposato
wiley   +1 more source

Resilience Pathways for Land Degradation Neutrality: How Informal Institutions Shape Community Land Governance Across the Global South

open access: yesLand Degradation &Development, EarlyView.
ABSTRACT A decade after Land Degradation Neutrality was incorporated into Sustainable Development Goal 15.3, implementation outcomes across the Global South remain uneven. Mainstream commons research identifies recurring institutional features, whereas critical institutionalism emphasizes their adaptive assembly; both traditions increasingly recognize ...
Tengyuan Yang, Senbao Lu, Jiapeng Dai
wiley   +1 more source

Healer or Human? How Online Physician Reviews Guide Patient Choice

open access: yesPsychology &Marketing, EarlyView.
ABSTRACT Online reviews increasingly guide physician choice, yet it remains unclear whether content emphasizing a physician's competence (technical skills) or benevolence (prioritizing patients' welfare over self‐interest) more strongly influences patients' decisions. Integrating a field study of 12,351 physician reviews with two online experiments, we
Shabnam Azimi   +3 more
wiley   +1 more source

Plasmepsins as Antimalarial Drug Targets—Then, Now, and the Future

open access: yesMedicinal Research Reviews, EarlyView.
ABSTRACT Malaria is a devastating disease caused by Plasmodium parasites. Plasmodium parasites express ten cathepsin D‐like aspartyl proteases, called plasmepsins (PMs). These PMs have diverse roles fulfill diverse functions throughout the parasite's lifecycle, though several exhibit functional redundancies. Among them, PMV, PMIV, and PMX are essential
Brad E. Sleebs
wiley   +1 more source

Video games can temporarily increase creativity; especially puzzle games

open access: yes, 2016
There is often thought to be a link between games and creativity, such as in the concept of "flow". This is a mental state with an intense focus on the task, whether that is playing a game, or some creative endeavour.
Shabalina, Olga   +2 more
core   +2 more sources

TOURIST PUZZLE GAMES IN NORTH SULAWESI

open access: yes, 2022
Computer technology has begun to develop rapidly in various fields. The current utilization is not only used by adults but technology can already be used by children to parents.
Sengkey, Rizal   +2 more
core  

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