Results 161 to 170 of about 1,231,534 (331)
The Effects of Tootling on Complimenting and Peer Prompting in Second‐Grade Students
ABSTRACT Tootling interventions can enhance students' social skill performance outside the social skill training environment. With Tootling interventions, group‐oriented rewards are delivered contingent upon the number of reports students provide of their peers' engagement in prosocial behavior(s).
Carsyn E. Poppe +5 more
wiley +1 more source
ABSTRACT Climate change is one of the most profound ethical and existential challenges of the 21st century. Beyond its physical, economic, and environmental consequences, it raises fundamental moral questions about justice, equity, responsibility, and the right to a livable planet.
Jacob Kwakye
wiley +1 more source
National Policy Coherence Counts for Reducing Inequality in Global Climate and Development Agendas
ABSTRACT International institutions promote policy coherence as crucial to the effective and fair implementation of global sustainability agendas, though the evidence for its benefits is slim. We present here the first systematic cross‐country dataset on the consequences of national government efforts to promote policy coherence for vulnerable groups ...
Katherine Browne +10 more
wiley +1 more source
PENGARUH PEMBELAJARAN TEAM GAMES TOURNAMENT BERBANTUAN CROSSWORD PUZZLE TERHADAP HASIL BELAJAR
Jenis penelitian yang digunakan adalah penelitian eksperimen. Penelitian ini bertujuan untuk mengetahui pengaruh pembelajaran Team Games Tournament (TGT) berbantuan media crossword puzzle terhadap hasil belajar dan mengetahui tanggapan siswa.
Sopiyatun Munawaroh +2 more
doaj
ABSTRACT Projects are typically viewed as mechanisms for delivering products and services; however, this study examines projects from the distinct perspective of grand challenges (GCs). The selected case is the Ravi Riverfront Urban Development Project in Lahore, Pakistan—a grand challenge project (GCP).
Rehab Iftikhar, Syed Nayyer Abbas Kazmi
wiley +1 more source
Objective:To understand the development expectation of cancer patients and their families for popular science games on treatment and prevention of cancer based on audience psychology.Methods:A total of 91 cancer patients and their family members were ...
杨慧 +4 more
doaj
The Researches of Computer Algorithms for Solving Some Famous Puzzle Games
[[abstract]]Most people think that puzzle games are just entertainments. There are many interesting puzzle games on the internet. When we solve a puzzle game for several days, we can feel the happiness in our mind.
林順喜;蔡明原;魏仲良;李立中;梁聖彥
core
Abstract Research Summary Though scholars employ abduction, there is no agreed‐upon structure to reporting their findings. Moreover, the traditional hypo‐deductive reasoning structure does not align with the epistemology of abduction. We propose an abductive testimonial structure, termed PEEBI, which consists of five sections in which the authors take ...
Sandeep Devanatha Pillai +4 more
wiley +1 more source
Are client ties pre‐entry resources? Performance implications of client tie diversification
Abstract Research Summary This study investigates client tie diversification, where firms enter markets with existing clients. Recognizing the theoretical basis for both positive and negative performance implications, the paper adopts a question‐driven approach and discovers a strong negative correlation between client tie diversification and firm ...
Heejung Byun
wiley +1 more source
Warpy boy 2D puzzle game for Xbox live indie games.
Warpy Boy is an art-focused 2D puzzle platform game that emphasizes heavily on the visual and interactive aesthetics of games, and games as an art form.
Loo, Joanne Ling.
core

