Weighted Congestion Games With Separable Preferences [PDF]
Players in a congestion game may differ from one another in their intrinsic preferences (e.g., the benefit they get from using a specific resource), their contribution to congestion, or both.
Igal Milchtaich
core
Teacher Perceptions of GenAI‐Integrated Digital Storytelling for Refugee‐Background Youth
Abstract Digital storytelling (DST), the composing of 2–3 minute first‐person digital multimodal narratives, integrating photographs, video clips, voice‐over, text, and music related to personal experiences, is arguably one of the most powerful forms of digital multimodal composing (DMC).
Amir Michalovich, Shawn Porteous
wiley +1 more source
The Hidden Hallyu Emerged: Exploring the Key Motives of Reading Adapted K‐Webtoons of South Korea
ABSTRACT This study aims to investigate why global fans read Korean webtoons (K‐webtoons) and how their motivations vary across different genres. Previous studies have approached the Korean Wave (Hallyu) from a national perspective, emphasizing its influence and primarily discussing K‐pop and K‐drama.
Hoseok Gwak +3 more
wiley +1 more source
ABSTRACT Currently, limited research exists on the structural response and protection methods of the converter transformer tank for ± 800 kV ultra‐high voltage direct current transmission project to high energy arc faults. This research investigates the dynamic response and the vulnerable areas of the ultra‐high voltage converter transformer under the ...
Ke Wang +5 more
wiley +1 more source
Extreme social isolation risk is associated with story-driven, strategic and cooperative-first gameplay preferences. [PDF]
Confessor B +8 more
europepmc +1 more source
Managerial Myopia and Corporate Biodiversity Risk: Disclosure, Concern and Risk
Abstract Recent evidence shows that 70% of market participants view biodiversity risk as financially material, yet only 3.8% of firms provide meaningful biodiversity disclosure. We ask why this gap persists and whether managerial short‐termism explains it.
Yueyang Wang +4 more
wiley +1 more source
The role of videogame genre and platform in gaming disorder tendencies: A large-scale world-wide study of gamers' preferences. [PDF]
Marengo D +3 more
europepmc +1 more source
Abstract This article revisits the view that UK business schools emerged as late and imitative responses to American models. Drawing on archival evidence and a longitudinal dataset of 130 institutions, it shows that the field developed incrementally from diverse origins, including mechanics’ institutes, civic universities, colleges of commerce and ...
Charles Harvey +2 more
wiley +1 more source
Educational escape games in emotion education: effects on learning achievement, emotion regulation strategies, and achievement emotions among upper elementary students. [PDF]
Lin HK +4 more
europepmc +1 more source

