Results 51 to 60 of about 55,472 (218)

Auto-stereoskopik 3BTV için Öznel Deneyim Kalitesi Modellerinin

open access: yesDüzce Üniversitesi Bilim ve Teknoloji Dergisi, 2019
MeasuringQuality of Experience (QoE) of stereoscopic 3D video is a hot research topic.Subjective models are considered as the most reliable and facilitate developmentof objective models.
Nükhet Özbek
doaj   +1 more source

Understanding user experience of mobile video: Framework, measurement, and optimization [PDF]

open access: yes, 2012
Since users have become the focus of product/service design in last decade, the term User eXperience (UX) has been frequently used in the field of Human-Computer-Interaction (HCI).
Docherty, Michael   +2 more
core   +2 more sources

QoE Management of Multimedia Streaming Services in Future Networks: A Tutorial and Survey [PDF]

open access: yesIEEE Communications Surveys and Tutorials, 2019
The highly demanding Over-The-Top (OTT) multimedia applications pose increased challenges to Internet Service Providers (ISPs) for assuring a reasonable Quality of Experience (QoE) to their customers due to lack of flexibility, agility and scalability in
A. Barakabitze   +6 more
semanticscholar   +1 more source

Energy-Efficient QoE-Driven Radio Resource Management Method for 5G and Beyond Networks

open access: yesIEEE Access, 2022
Energy-efficient Radio Resource Management (RRM) for 5G and beyond networks has become a key research challenge due to increasing Small Cells (SCs) densities and the high Quality of Experience (QoE) requirements of business users. Ensuring QoE and energy
Mykola Beshley   +2 more
doaj   +1 more source

A smartphone agent for QoE evaluation and user classification over mobile networks [PDF]

open access: yes, 2013
The continuous growth of mobile users and bandwidth-consuming applications and the shortage of radio resources put a serious challenge on how to efficiently exploit existing networks and contemporary improve Quality of Experience.
Petrangeli, Stefano, Verdolini, A
core   +1 more source

Online QoE prediction [PDF]

open access: yes2010 Second International Workshop on Quality of Multimedia Experience (QoMEX), 2010
The Quality of Experience (QoE) is an irreplaceable metric for evaluating the perceived quality of consumers of multimedia content. Due to the subjectiveness of QoE the most suitable way to measure it is by executing subjective studies. However, executing subjective studies is a complex and expensive process.
Menkovski, V.   +2 more
openaire   +1 more source

Investigation of quality of experience using ecg features during consumption of audiovisual content / Patirtos kokybės tyrimas taikant ECG požymius stebint audiovizualinį turinį

open access: yesMokslas: Lietuvos Ateitis, 2017
Development of new multimedia technologies allows us to receive better quality of audio and video content. Quality of Experience (QoE) evaluates given content from the consumer’s perspective.
Vytautas Abromavičius
doaj   +1 more source

Crowdsourcing platform for QoE evaluation for cloud multimedia services

open access: yesComputer Science and Information Systems, 2022
This paper presents a novel web-based crowdsourcing platform for the assessment of the subjective and objective quality of experience (QoE) of the video service in the cloud-server environment.
Asif Ali Laghari   +5 more
semanticscholar   +1 more source

Band Steering Technology Based on QoE-Oriented Optimization in Wireless Network

open access: yesEURASIP Journal on Wireless Communications and Networking, 2020
In mobile crowd-sensing (MCS) network, it is necessary to reduce the cost of sensing data transformation from mobile devices to the MCS platform in the core of the network.
Zhifeng Han   +4 more
doaj   +1 more source

Design and evaluation of a DASH-compliant second screen video player for live events in mobile scenarios [PDF]

open access: yes, 2015
The huge diffusion of mobile devices is rapidly changing the way multimedia content is consumed. Mobile devices are often used as a second screen, providing complementary information on the content shown on the primary screen, as different camera angles ...
Bouten, Niels   +5 more
core   +1 more source

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