Results 151 to 160 of about 5,166 (173)

Gamification in the classroom: Kahoot! As a tool for university teaching innovation. [PDF]

open access: yesFront Psychol
Aibar-Almazán A   +4 more
europepmc   +1 more source

The development of a serious game for laser applications in dentistry and the evaluation of dental students' satisfaction. [PDF]

open access: yesBMC Med Educ
Khorasanchi M   +5 more
europepmc   +1 more source
Some of the next articles are maybe not open access.

Related searches:

Comparing science success of primary school students in the gamified learning environment via Kahoot and Quizizz

Journal of Computers in Education, 2023
Mirjana Maričić   +2 more
exaly  

Quizizz Online Digital System Assessment Tools

2019
Hamdan Sugilar, Alia Lestari
exaly  

Home - About - Disclaimer - Privacy