Results 61 to 70 of about 559,455 (353)

Research of Simulation in Character Animation Based on Physics Engine

open access: yesInternational Journal of Digital Multimedia Broadcasting, 2017
Computer 3D character animation essentially is a product, which is combined with computer graphics and robotics, physics, mathematics, and the arts.
Yang Yu   +4 more
doaj   +1 more source

Comparative Analysis of Real-Time Global Illumination Techniques in Current Game Engines

open access: yesIEEE Access, 2021
The most important component of photorealism in Computer Graphics is given by a physically correct approximation of the light transport. Besides the direct illumination from light sources, there is an indirect illumination, produced by the reflections of
Cristian Lambru   +4 more
doaj   +1 more source

Neural supersampling for real-time rendering

open access: yesACM Transactions on Graphics, 2020
Due to higher resolutions and refresh rates, as well as more photorealistic effects, real-time rendering has become increasingly challenging for video games and emerging virtual reality headsets.
Lei Xiao   +5 more
semanticscholar   +1 more source

ANIMAC: A Multiprocessor Architecture for Real-Time Computer Animation [PDF]

open access: yes, 1985
Advances in integrated circuit technology have been largely responsible for the growth of the computer graphics industry. This technology promises additional growth through the remainder of the century.
Whelan, Daniel S.
core   +2 more sources

High-power graphic computers for visual simulation: A real-time-rendering revolution [PDF]

open access: yesBehavior Research Methods, Instruments, & Computers, 1996
Advances in high-end graphics computers in the past decade have made it possible to render visual scenes of incredible complexity and realism in real time. These new capabilities make it possible to manipulate and investigate the interactions of observers with their visual world in ways once only dreamed of.
openaire   +3 more sources

Social context prevents heat hormetic effects against mutagens during fish development

open access: yesFEBS Letters, EarlyView.
This study shows that sublethal heat stress protects fish embryos against ultraviolet radiation, a concept known as ‘hormesis’. However, chemical stress transmission between fish embryos negates this protective effect. By providing evidence for the mechanistic molecular basis of heat stress hormesis and interindividual stress communication, this study ...
Lauric Feugere   +5 more
wiley   +1 more source

Interactive graphical computer-aided design system [PDF]

open access: yes, 1975
System is used for design, layout, and modification of large-scale-integrated (LSI) metal-oxide semiconductor (MOS) arrays. System is structured around small computer which provides real-time support for graphics storage display unit with keyboard, slave
Edge, T. M.
core   +1 more source

Visual Simulation of Flow [PDF]

open access: yes, 2010
We have adopted a numerical method from computational fluid dynamics, the Lattice Boltzmann Method (LBM), for real-time simulation and visualization of flow and amorphous phenomena, such as clouds, smoke, fire, haze, dust, radioactive plumes, and air ...
Kaufman, Arie, Zhao, Ye
core   +1 more source

Interaction vesicles as emerging mediators of host‐pathogen molecular crosstalk and their implications for infection dynamics

open access: yesFEBS Letters, EarlyView.
Interaction extracellular vesicles (iEVs) are hybrid vesicles formed through host‐pathogen communication. They facilitate immune evasion, transfer pathogens' molecules, increase host cell uptake, and enhance virulence. This Perspective article illustrates the multifunctional roles of iEVs and highlights their emerging relevance in infection dynamics ...
Bruna Sabatke   +2 more
wiley   +1 more source

Real-time spatiotemporal division multiplexing electroholography with a single graphics processing unit utilizing movie features.

open access: yesOptics Express, 2014
We propose a real-time spatiotemporal division multiplexing electroholography utilizing the features of movies. The proposed method spatially divides a 3-D object into plural parts and periodically selects a divided part in each frame, thereby ...
Hiroaki Niwase   +7 more
semanticscholar   +1 more source

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