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Real-time rendering in curved spaces
IEEE Computer Graphics and Applications, 2002A hypersphere surface provides a finite 3D world in which the user can fly freely without encountering boundaries, while hyperbolic space provides a spacious environment. The algorithm for rendering a scene in a hypersphere is identical to the standard algorithm for rendering a scene in ordinary flat 3D space.
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Real-time cloud simulation and rendering
ACM SIGGRAPH 2005 Courses on - SIGGRAPH '05, 2005Clouds are a ubiquitous, awe-inspiring, and ever-changing feature of the outdoors. They are an integral factor in Earth's weather systems, and a strong indicator of weather patterns and changes. Their effects and indications are important to flight and flight training. Clouds are an important component of the visual simulation of any outdoor scene, but
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Rendering massive real-time crowds
2006This thesis presents how to visualize a large crowd of virtual human characters in real time on a standard issue personal computer. The virtual humans are distributed into rendering fidelities such that the humans closer to the viewer are detailed and expressive while the further away they are, the less detailed they become.
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An overview of real‐world data sources for oncology and considerations for research
Ca-A Cancer Journal for Clinicians, 2022Lynne Penberthy +2 more
exaly
Frontiers in real time rendering
ACM SIGGRAPH 2015 Courses, 2015Natalya Tatarchuk +2 more
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Real-Time Time-Dependent Electronic Structure Theory
Chemical Reviews, 2020Xiaosong Li +2 more
exaly
A Survey of Real-Time Ethernet Modeling and Design Methodologies: From AVB to TSN
ACM Computing Surveys, 2023Libing Deng
exaly

