Results 131 to 140 of about 28,957 (177)

Adaptive Redirection: A Context-Aware Redirected Walking Meta-Strategy

IEEE Transactions on Visualization and Computer Graphics, 2022
Previous research has established redirected walking as a potential answer to exploring large virtual environments via natural locomotion within a limited physical space. However, much of the previous work has either focused on investigating human perception of redirected walking illusions or developing novel redirection techniques.
Mahdi, Azmandian   +3 more
openaire   +4 more sources

Cognitive Resource Demands of Redirected Walking

IEEE Transactions on Visualization and Computer Graphics, 2015
Redirected walking allows users to walk through a large-scale immersive virtual environment (IVE) while physically remaining in a reasonably small workspace. Therefore, manipulations are applied to virtual camera motions so that the user's self-motion in the virtual world differs from movements in the real world.
Gerd, Bruder   +2 more
openaire   +4 more sources

Validating Simulation-Based Evaluation of Redirected Walking Systems

IEEE Transactions on Visualization and Computer Graphics, 2022
Developing effective strategies for redirected walking requires extensive evaluations across a variety of factors that influence performance. Because these large-scale experiments are often not practical with user studies, researchers have instead utilized simulations to systematically test different algorithm parameters, physical space configurations,
Mahdi, Azmandian   +4 more
openaire   +4 more sources

Estimation of Detection Thresholds for Redirected Walking Techniques

IEEE Transactions on Visualization and Computer Graphics, 2010
In immersive virtual environments (IVEs), users can control their virtual viewpoint by moving their tracked head and walking through the real world. Usually, movements in the real world are mapped one-to-one to virtual camera motions. With redirection techniques, the virtual camera is manipulated by applying gains to user motion so that the virtual ...
Frank, Steinicke   +4 more
openaire   +4 more sources

Transferable Virtual-Physical Environmental Alignment With Redirected Walking

IEEE Transactions on Visualization and Computer Graphics
Several advanced redirected walking techniques have been proposed in recent years to improve natural walking in virtual environments. One active and important research challenge of redirected walking focuses on the alignment of virtual and physical environments by redirection gains.
Miao Wang   +3 more
openaire   +4 more sources

Interaction Based Redirected Walking

Proceedings of the ACM on Computer Graphics and Interactive Techniques, 2021
With a significant improvement in virtual reality (VR) devices, the number of interaction-based applications for consumers and industrial products is naturally increasing. As a result, many people can use VR in their homes or offices where they are limited by the physical tracking space.
Thereza Schmelter   +4 more
openaire   +1 more source

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