Results 181 to 190 of about 99,209 (212)
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Cagra Dependable Distributed Storage System for 3D Computer Graphics Rendering
2009 Software Technologies for Future Dependable Distributed Systems, 2009Cagra is a distributed storage system optimized for distributed rendering. Enterprise-class distributed rendering requires computers with considerable storage space and computational power. An single frame in an average 3D CG movie requires approximately 1 GB to 20 GB of input data and takes 3 to 10h to render. The large-scale computations in rendering
Sadayuki Furuhashi, Kouhei Ueno
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Introduzione alla computer graphics : rendering
1989L'articolo illustra e approfondisce il concetto del rendering, il processo che consente di produrre immagini realistiche utilizzate in un vasto campo di applicazione, dal design alla simulazione di volo. Nonostante siano ancora in corso studi su questo argomento, i risultati ottenuti sono estremamente soddisfacenti.
Montani C, Re M, Scopigno R
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How to Render FDTD Computations More Effective Using a Graphics Accelerator
IEEE Transactions on Magnetics, 2009Graphics processing units (GPUs) for years have been dedicated mostly to real time rendering. Recently leading GPU manufactures have extended their research area and decided to support also graphics computing. In this paper, we describe an impact of new GPU features on development process of an efficient finite difference time domain (FDTD ...
Michal Mrozowski+2 more
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Research on Production of Regional Animation Style Based on Computer Graphic Rendering
2013 IEEE International Conference on Green Computing and Communications and IEEE Internet of Things and IEEE Cyber, Physical and Social Computing, 2013Recently, the way expressing artistic styles of different regions appear diversity in animation. Computer graphics rendering (CG rendering) technology is widely applied in the production process of animation. The traditional production method is to develop the regional style by combining screen shots with different tones in two-dimensional space.
Yi Lin+3 more
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A Hybrid Remote Rendering Approach for Graphic Applications on Cloud Computing
2015Due to the fast development of mobile devices, the requirement of graphics processing has grown rapidly in recent years. Graphic processing unit provides the computing of 3D effect in mobile devices, such as user interface and 3D application. Comparing with personal computer, the computing power of mobile devices is much lower.
Chin-Feng Lai+4 more
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Computation-effective 3-D graphics rendering architecture for embedded multimedia system
2000 Digest of Technical Papers. International Conference on Consumer Electronics. Nineteenth in the Series (Cat. No.00CH37102), 2000A new architecture is proposed to realize 3-D graphics rendering for an embedded multimedia system. Because only 20% to 83% triangles in the original 3-D object models are visible by simulation, our architecture is designed to eliminate the redundant operations on invisible triangles without image quality loss.
Chein-Wei Jen, Bor-Sung Liang
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Biomedical Optics and 3-D Imaging, 2010
In this study, 3-D objects are described by surfaces, and illuminated by both a point light source and ambient light sources. This study uses the rendering technology in CG in addition to the wave propagation.
Tomoyuki Mishina+4 more
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In this study, 3-D objects are described by surfaces, and illuminated by both a point light source and ambient light sources. This study uses the rendering technology in CG in addition to the wave propagation.
Tomoyuki Mishina+4 more
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Stochastic Approach to realistic rendering in computer graphics for Virtual Reality (VR)
Kadi Bouatouch
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ACM SIGGRAPH 2005 Courses on - SIGGRAPH '05, 2005
Marco Lanzagorta, Jeffrey Uhlmann
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Marco Lanzagorta, Jeffrey Uhlmann
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A Study on the Catoon Rendering of 3D Computer Graphics
Journal of Korea Design Knowledge, 2007openaire +2 more sources