Results 41 to 50 of about 3,952 (181)
LeafFit: Plant Assets Creation from 3D Gaussian Splatting
Abstract We propose LeafFit, a pipeline that converts 3D Gaussian Splatting (3DGS) of individual plants into editable, instanced mesh assets. While 3DGS faithfully captures complex foliage, its high memory footprint and lack of mesh topology make it incompatible with traditional game production workflows. We address this by leveraging the repetition of
Chang Luo, Nobuyuki Umetani
wiley +1 more source
Perceptually Guided Photo Retargeting [PDF]
We propose perceptually guided photo retargeting, which shrinks a photo by simulating a human's process of sequentially perceiving visually/semantically important regions in a photo. In particular, we first project the local features (graphlets in this paper) onto a semantic space, wherein visual cues such as global spatial layout and rough geometric ...
Yingjie Xia +5 more
openaire +3 more sources
High-Order and Interactive Perceptual Feature Learning for Medical Image Retargeting
Computed tomography (CT) imaging is a valuable technique for detecting lesions and injuries in internal structures of the human body. Visual retargeting focuses on resizing less significant areas, such as normal organs, either horizontally or vertically,
Mingjuan Ma, Yuehong Zhang
doaj +1 more source
In this paper, we present an architecture following a novel animation authoring pipeline seamlessly supporting performance capture and manual editing of key-frames animation.
Fabrizio Nunnari, Alexis Heloir
doaj +1 more source
Region Based Non-Uniform Scheme for Effective Retargeting
With the invent of displays of varied features like bendable displays, twistable displays and slant displays the feed of these displays need to be adjusted so that useful objects of the scene are not destroyed.
Ethireddy Sasikala Reddy +4 more
doaj +1 more source
VQ‐Style: Disentangling Style and Content in Motion with Residual Quantized Representations
Abstract Human motion data is inherently rich and complex, containing both semantic content and subtle stylistic features that are challenging to model. We propose a novel method for effective disentanglement of the style and content in human motion data to facilitate style transfer.
Fatemeh Zargarbashi +5 more
wiley +1 more source
Abstract Cutout animation is one of the earliest forms of animation, and to this day remains a popular technique featured in numerous films including Monty Python and South Park series. Most computer animation systems, however, focus on different styles, including cel animation, making cutout animation somewhat underexplored.
Ivan Puhachov +3 more
wiley +1 more source
FaceIt: Real‐Time On‐Device Identity‐Preserving Portrait Animation
A real‐time, on‐device algorithm for animating a single portrait image using detailed facial expressions and motions from a driving video achieving visual quality that can outperform even techniques with significantly higher computational overhead. Abstract Recently, significant progress has been made in generating expressive and temporally coherent ...
M. Dvorožňák +7 more
wiley +1 more source
Bovine Alphaherpesvirus 1 (BoHV‐1) and Bovine respiratory syncytial virus (BRSV) are major drivers of respiratory disease in cattle. (A) To target both pathogens, two chimeric antigens—membrane‐linked and secreted—combining BoHV‐1 glycoprotein D and BRSV fusion glycoprotein were designed and expressed using recombinant BoHV‐4‐based vectors.
Antonino Di Lorenzo +7 more
wiley +1 more source
ABSTRACT Precise genome editing has transformed plant biology and crop improvement by enabling targeted modification of endogenous loci. Beyond gene knockout and base editing, the site‐specific insertion of exogenous DNA, particularly large DNA fragments, has become a central goal for engineering complex traits, reconstructing metabolic pathways and ...
Fengfeng Zhang +6 more
wiley +1 more source

