Results 151 to 160 of about 359 (167)
Some of the next articles are maybe not open access.

Understanding Metaverse Consumers Through Escapism Motives: Focusing on Roblox and Zepeto

International Journal of Human-Computer Interaction
Eunsoo Baek, Hee Jin Hur
exaly  

Approach and application of roblox application as learning media

AIP Conference Proceedings
Titin Endrawati   +4 more
openaire   +1 more source

Roblox e il marketing nel metaverso

L'elaborato analizza il marketing nel metaverso. La piattaforma di interesse è Roblox, videogioco all'interno del quale le aziende di ogni settore sfruttano la realtà virtuale come nuovo modo di fare marketing. Il metaverso attrae infatti, sempre più numerosi giocatori e potenziali clienti.
openaire   +1 more source

Evaluating metaverse-based library orientation with Roblox for first-year students

Journal of Academic Librarianship
Kitti Puritat, Sumalee Sangamuang
exaly  

Innovative Survival Skills Training for Children via Roblox Metaverse

2024 IEEE 13th Global Conference on Consumer Electronics (GCCE)
Worawat Choensawat   +1 more
openaire   +1 more source

A Microfoundation Perspective on Business Model Innovation: The Cases of Roblox and Meta in Metaverse

IEEE Transactions on Engineering Management
Ilaria Mancuso   +3 more
openaire   +1 more source

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