Results 151 to 160 of about 359 (167)
Some of the next articles are maybe not open access.
Understanding Metaverse Consumers Through Escapism Motives: Focusing on Roblox and Zepeto
International Journal of Human-Computer InteractionEunsoo Baek, Hee Jin Hur
exaly
Approach and application of roblox application as learning media
AIP Conference ProceedingsTitin Endrawati +4 more
openaire +1 more source
Roblox e il marketing nel metaverso
L'elaborato analizza il marketing nel metaverso. La piattaforma di interesse è Roblox, videogioco all'interno del quale le aziende di ogni settore sfruttano la realtà virtuale come nuovo modo di fare marketing. Il metaverso attrae infatti, sempre più numerosi giocatori e potenziali clienti.openaire +1 more source
Evaluating metaverse-based library orientation with Roblox for first-year students
Journal of Academic LibrarianshipKitti Puritat, Sumalee Sangamuang
exaly
Innovative Survival Skills Training for Children via Roblox Metaverse
2024 IEEE 13th Global Conference on Consumer Electronics (GCCE)Worawat Choensawat +1 more
openaire +1 more source
A Study on Character Representation in the Metaverse –Focusing on 〈Roblox〉–
Cartoon and Animation Studiesopenaire +1 more source

