Results 171 to 180 of about 29,746,039 (283)

<i>Plastrum Testudinis</i> Extract Promotes Endogenous Bone Marrow Mesenchymal Stem Cell Migration in Osteoporotic Fracture Repair Partly by Activating the SDF-1/CXCR4 Axis. [PDF]

open access: yesStem Cells Int
Chen X   +18 more
europepmc   +1 more source

GNOCHI: Generative Neural mOdel for Close Human‐Human Interactions

open access: yesComputer Graphics Forum, EarlyView.
Abstract Creating realistic 3D human‐human interactions in virtual environments is challenging due to the high degrees of freedom in human body and the need for physically accurate poses that do not collide with each other. Traditional methods for humanhuman interaction are based on motion tracking or 3D body reconstruction, but lack generative ...
Gonzalo Gómez‐Nogales   +3 more
wiley   +1 more source

Alternating Spatial‐Temporal Optimization for Continuous Collision Detection of Signed Distance Fields

open access: yesComputer Graphics Forum, EarlyView.
Abstract We present a fast, robust method for continuous collision detection (CCD) directly between pairs of complex signed distance fields (SDFs). By casting CCD as an alternating spatio‐temporal optimization and driving a small set of smartly sampled surface points along SDF tangent spaces, our approach avoids dense sampling or triangle meshes ...
Rasmus Gabelgaard Nielsen, Kenny Erleben
wiley   +1 more source

Upregulated NNMT sustains angiogenesis in clear cell renal cell carcinoma through activation of the SDF-1/CXCR4-ERK-CCL20 axis. [PDF]

open access: yesCell Oncol (Dordr)
Zhang W   +15 more
europepmc   +1 more source

SharpEdge: Edge Feature Surface Reconstruction From Space Curves

open access: yesComputer Graphics Forum, EarlyView.
SharpEdge reconstructs surfaces with sharp features from sparse 3D curve networks. By estimating dual normals along curves, our method preserves ridges and corners while producing high‐quality meshes. Abstract Reconstructing high‐quality surfaces from sparse 3D space curves remains challenging, particularly when sharp feature edges are involved ...
X. Yu, A. Sheffer, N. Carr, Y. Gingold
wiley   +1 more source

Advances in 4D Representation: Geometry, Motion, and Interaction

open access: yesComputer Graphics Forum, EarlyView.
We survey 4D representation through three key pillars — geometry, motion, and interaction — offering a selective, representation‐centric perspective to guide researchers in choosing and customizing the right 4D representation for their tasks. Abstract We present a survey on 4D generation and reconstruction, a fast‐evolving subfield of computer graphics
M. Zhao   +7 more
wiley   +1 more source

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