Results 21 to 30 of about 5,792,532 (180)

Beyond sensory conflict: The role of beliefs and perception in motion sickness.

open access: yesPLoS ONE, 2021
Illusory self-motion often provokes motion sickness, which is commonly explained in terms of an inter-sensory conflict that is not in accordance with previous experience.
Suzanne A E Nooij   +3 more
doaj   +1 more source

Extraretinal and retinal amplitude and phase errors during Filehne illusion and path perception [PDF]

open access: yes, 2000
Pursuit eye movements give rise to retinal motion. To judge stimulus motion relative to the head, the visual system must correct for the eye movement by using an extraretinal, eye-velocity signal.
Crowell, J. A.   +5 more
core   +5 more sources

What the 'Moonwalk' illusion reveals about the perception of relative depth from motion. [PDF]

open access: yesPLoS ONE, 2011
When one visual object moves behind another, the object farther from the viewer is progressively occluded and/or disoccluded by the nearer object. For nearly half a century, this dynamic occlusion cue has been thought to be sufficient by itself for ...
Sarah Kromrey, Evgeniy Bart, Jay Hegdé
doaj   +1 more source

The Chunder Thunder Illusion

open access: yes, 2019
Best Illusion of the Year Contest - 2019 Title: The Chunder Thunder Illusion Authors: Mike Pickard and Gurpreet Singh Institution: The University of Sunderland “In this illusion, the 17th Dutch marine artist Ludolf Bakhuizen’s painting “Ships on a ...
Singh, Gurpreet   +2 more
core   +4 more sources

Enhancement of visual cues to self-motion during a visual/vestibular conflict

open access: yesPLoS ONE, 2023
Perceiving our orientation and motion requires sensory information provided by vision, our body and acceleration. Normally, these cues are redundant however in some situations they can conflict. Here, we created a visual-vestibular conflict by simulating
Meaghan McManus, Laurence R. Harris
doaj   +2 more sources

Controlling the Sense of Embodiment for Virtual Avatar Applications: Methods and Empirical Study

open access: yesJMIR Serious Games, 2020
BackgroundThe sense of embodiment (SoE) is the feeling of one’s own body, and research on the SoE extends from the rubber hand illusion to the full-body ownership illusion with a virtual avatar.
Kim, Chang-Seop   +3 more
doaj   +1 more source

The search for instantaneous vection: An oscillating visual prime reduces vection onset latency. [PDF]

open access: yesPLoS ONE, 2018
Typically it takes up to 10 seconds or more to induce a visual illusion of self-motion ("vection"). However, for this vection to be most useful in virtual reality and vehicle simulation, it needs to be induced quickly, if not immediately.
Stephen Palmisano, Bernhard E Riecke
doaj   +1 more source

Robust size illusion produced by expanding and contracting flow fields [PDF]

open access: yes, 2017
A new illusion is described. Randomly positioned dots moved radially within an imaginary annular window. The dots' motion periodically changed the direction, leading to an alternating percept of expanding and contracting motion.
Jianying Bai   +5 more
core   +1 more source

Coherent Perspective Jitter Induces Visual Illusions of Self-Motion

open access: yesPerception, 2003
Palmisano et al (2000 Perception29 57–67) found that adding coherent perspective jitter to constant-velocity radial flow improved visually induced illusions of self-motion (vection). This was a surprising finding, because unlike pure radial flow, this jittering radial flow should have generated sustained visual–vestibular conflicts—previously thought ...
Palmisano, Stephen A   +2 more
openaire   +4 more sources

Primary visual cortex activity along the apparent-motion trace reflects illusory perception [PDF]

open access: yes, 2005
The illusion of apparent motion can be induced when visual stimuli are successively presented at different locations. It has been shown in previous studies that motion-sensitive regions in extrastriate cortex are relevant for the processing of apparent ...
Kriegeskorte, Nikolaus   +19 more
core   +2 more sources

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