Results 201 to 210 of about 67,180 (263)

Human‐in‐the‐Loop Object Segmentation for 3D Gaussian Splatting via Finger‐based VR Interface

open access: yesAdvanced Intelligent Systems, EarlyView.
This study introduces a human‐in‐the‐loop segmentation framework for 3D Gaussian Splatting that integrates real‐time optimization with intuitive VR‐based finger prompting. Compared with existing automatic, learning‐based methods, it achieves significantly higher accuracy and reduced segmentation time.
Yongseok Lee   +5 more
wiley   +1 more source

Lidar‐Based Object Tracking of Traffic Participants with Sensor Nodes in Existing Urban Infrastructure

open access: yesAdvanced Intelligent Systems, EarlyView.
This paper presents a lidar‐based sensor node design and a rule‐based state observer for edge‐based traffic participant tracking. Unlike other state‐of‐the‐art methods, this state observer enables real‐time, CPU‐only edge processing without relying on machine learning approaches.
Simon Schäfer   +2 more
wiley   +1 more source

MDSC: Unsupervised Multipath Decomposition and Synergistic Correction for Efficient Low‐Light Image Enhancement with Detail‐Aware Smoothing

open access: yesAdvanced Intelligent Systems, EarlyView.
This work proposes MDSC, an unsupervised low‐light enhancement framework integrating three core innovations: detail‐aware smoothing, multipath decomposition, and synergistic correction. It suppresses noise, handles rapid illumination variations, and prevents reflectance‐contrast amplification inherent to Retinex separation.
Yong Cheng   +6 more
wiley   +1 more source

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