Results 101 to 110 of about 15,344 (314)

Evaluation of Thread Scalability and Compiler Optimization in Parallel Job Execution Using Unity’s Job System

open access: yesIEEE Access
Performance optimization is a critical concern in modern game development. Common bottlenecks arise from the high computational demands of game processing, physics simulations, and object interactions, challenges often exacerbated by the limitations of ...
Patrick Rodney De Souza Machado   +2 more
doaj   +1 more source

FeDSNP‐Pa Nanoassemblies: A Triple‐Action Therapeutic Strategy Targeting Oxidative Stress, Inflammation, and Pyroptosis for Retinal Ganglion Cell Protection in Glaucoma

open access: yesAdvanced Functional Materials, EarlyView.
FeDSNP‐Pa, a metallized nanoparticle loaded with sodium pyruvate (Pa), exerts triple therapeutic effects by scavenging reactive oxygen species (ROS), suppressing inflammatory responses, and inhibiting pyroptosis signaling pathways. This multifunctional neuroprotective strategy protecting retinal ganglion cells (RGCs) from elevated intraocular pressure ...
Yukun Wu   +5 more
wiley   +1 more source

Intergenerational collaborative dynamics in digital game design learning: A sequential analysis of communication patterns

open access: yesActa Psychologica
Background: This study investigates the collaborative communication dynamics between older and younger adults in a digital game design learning environment, utilizing progressive sequential analysis.
Ya-Ling Wang   +3 more
doaj   +1 more source

Fermi Surface Nesting and Anomalous Hall Effect in Magnetically Frustrated Mn2PdIn

open access: yesAdvanced Functional Materials, EarlyView.
Mn2PdIn, a frustrated inverse Heusler alloy, showing electronic‐structure driven anomalous Hall effect with Weyl crossings, Fermi‐surface nesting and near‐zero magnetization ideal for low‐magnetization spintronics. Abstract Noncollinear magnets with near‐zero net magnetization and nontrivial bulk electronic topology hold significant promise for ...
Afsar Ahmed   +7 more
wiley   +1 more source

Unleashing the Power of Machine Learning in Nanomedicine Formulation Development

open access: yesAdvanced Functional Materials, EarlyView.
A random forest machine learning model is able to make predictions on nanoparticle attributes of different nanomedicines (i.e. lipid nanoparticles, liposomes, or PLGA nanoparticles) based on microfluidic formulation parameters. Machine learning models are based on a database of nanoparticle formulations, and models are able to generate unique solutions
Thomas L. Moore   +7 more
wiley   +1 more source

The Sequential Join of Combinatorial Games

open access: yes, 2007
We study the sequential join of combinatorial games, and show that all combinatorial games form a monoid under this operation. We also show how this can be used to study games such as Childish Hackenbush and a new variant of normal play Hackenbush.
openaire   +2 more sources

Photonic Engineering Enables All‐Passive Upconversion Imaging with Low‐Intensity Near‐Infrared Light

open access: yesAdvanced Functional Materials, EarlyView.
A passive upconversion imaging system enables the observation of scenes illuminated by low‐intensity incoherent near‐infrared light from 750 to 930 nm, by converting it into the visible without the use of external power. The upconverter is enabled by triplet–triplet annihilation in a bulk heterojunction, with absorption enhanced by plasmonic resonators
Rabeeya Hamid   +13 more
wiley   +1 more source

Development and Analysis of a Game Design Methodology applied to the Game Honor Keeper Conception

open access: yesJournal on Interactive Systems
Game design is a challenging activity that necessitates expertise and competencies from various domains. Teaching new designers involves grasping and implementing methodologies, integrating them into a particular design context, which proves to be a ...
Ikaro Siqueira Rodrigues Vitor   +2 more
doaj   +1 more source

Sequential games as stochastic processes

open access: yesStochastic Processes and their Applications, 1978
AbstractThis paper examines the stochastic processes generated by sequential games that involve repeated play of a specific game. Such sequential games are viewed as adaptive decision-making processes over time wherein each player updates his “state” after every play.
openaire   +1 more source

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