An All‐Optical Driven Bio‐Photovoltaic Interface for Active Control of Live Cells
Bio‐photovoltaic Interface (BIO‐PV‐I) for live cell manipulation is presented. BIO‐PV‐I can be activated non‐invasively and remotely to control the spatial motility, adhesion, and morphology of cells adhering to it. BIO‐PV‐I uses a patterned light‐induced electric potential in iron‐doped lithium niobate crystals whose light‐driven and reversible nature,
Lisa Miccio +8 more
wiley +1 more source
Micro- and Macro-Level Validation in Agent-Based Simulation: Reproduction of Human-Like Behaviors and Thinking in a Sequential Bargaining Game [PDF]
This paper addresses both micro- and macro-level validation in agent-based simulation (ABS) to explore validated agents that can reproduce not only human-like behaviors externally but also human-like thinking internally.
Keiki Takadama +2 more
core
The Sequential Join of Combinatorial Games
We study the sequential join of combinatorial games, and show that all combinatorial games form a monoid under this operation. We also show how this can be used to study games such as Childish Hackenbush and a new variant of normal play Hackenbush.
openaire +2 more sources
SI‐bioATRP in Mesoporous Silica for Size‐Exclusion Driven Local Polymer Placement
An enzyme‐catalyzed surface‐initiated atom transfer radical polymerization (SI‐bioATRP) of an anionic monomer within mesoporous silica particles, using hemoglobin as a catalyst, allows for controlling the location of the formed polymer via size‐exclusion effects between the nanopores and the biomacromolecules, thereby opening routes to functional ...
Oleksandr Wondra +8 more
wiley +1 more source
Development and Analysis of a Game Design Methodology applied to the Game Honor Keeper Conception
Game design is a challenging activity that necessitates expertise and competencies from various domains. Teaching new designers involves grasping and implementing methodologies, integrating them into a particular design context, which proves to be a ...
Ikaro Siqueira Rodrigues Vitor +2 more
doaj +1 more source
Unmediated Communication in Games with Complete and Incomplete Information [PDF]
In this paper we study the effects of adding unmediated communication to static, finite games of complete and incomplete information. We characterize S^{U}(G), the set of outcomes of a game G, that are induced by sequential equilibria of cheap talk ...
Dino Gerardi
core
Adversarial Risk Análysis for Counterterrorism Modelling [PDF]
Recent large scale terrorist attacks have raised interest in models for resource allocation against terrorist threats. The unifying theme in this area is the need to develop methods for the analysis of allocation decisions when risks stem from the ...
Ríos Insúa, David, Ríos, Jesús
core
Sequential games as stochastic processes
AbstractThis paper examines the stochastic processes generated by sequential games that involve repeated play of a specific game. Such sequential games are viewed as adaptive decision-making processes over time wherein each player updates his “state” after every play.
openaire +1 more source
Controlling 3D Contractility via Engineered Fibrous Hydrogel Composites
A tunable composite contractile assembly (CCA) is developed that can permit or resist contraction without changing cell‐adhesion and density, unlike collagen whose inherent coupling of these ECM cues limits its use as a platform in contractility studies.
Karen L. Xu +7 more
wiley +1 more source
Private Strategy and Efficiency: Repeated Partnership Games Revisited [PDF]
This paper studies repeated partnership games with only two public signals, the game studied in Radner Myerson and Maskin(1986) except that the stage game is discrete.
Ichiro Obara
core

