Results 251 to 260 of about 8,867 (263)
Some of the next articles are maybe not open access.

Serious gaming as a method for changing stakeholders’ perspectives on integrated care

Journal of Integrated Care, 2018
Kei Long Cheung   +2 more
exaly  

Benefits and challenges of serious gaming – the case of “The Maladaptation Game”

Open Agriculture, 2019
Thérèse Asplund   +2 more
exaly  

Cognitive science implications for enhancing training effectiveness in a serious gaming context

Journal on Educational Resources in Computing, 2007
Frank L Greitzer
exaly  

Serious gaming for participatory planning of multi-hazard mitigation

International Journal of River Basin Management, 2018
Andrea Carson   +2 more
exaly  

Conceptual modeling for simulation-based serious gaming

Decision Support Systems, 2012
Durk-Jouke Van Der Zee   +1 more
exaly  

Serious Gaming for Behavior Change: The State of Play

IEEE Pervasive Computing, 2013
Björn Schuller   +2 more
exaly  

Are serious games really serious?

2016
Discover the basics of edutainment, based on an essentially videogame approach, then analyze the main concepts behind Serious Games, using three concrete applications.
openaire   +1 more source

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