Results 21 to 30 of about 627,605 (160)
Complexity of central processing in simple and choice multilimb reaction-time tasks. [PDF]
The default mode of the motor system is a coupling between limbs. However, in some movements, a decoupling is required and thus calls for selection and facilitation/inhibition processes.
Matthieu P Boisgontier +4 more
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The Effect of Limb Weight Gain on Premotor and Motor Components of Simple and Discriminative Reaction Time in Young and Elderly Men [PDF]
The effect of weight and force is one of the most important factors to organize and perform reaction time (RT) tasks. The elderly are involved in this variable when they gain weight.
Ahmad Nikravan +2 more
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Audio–visual Reaction Time in Different Age Groups in Normal Individuals: A Cross-sectional Study
Background: Reaction time (RT) is a simple yet sensitive measure of sensorimotor and cognitive processing. As life expectancy increases, understanding age-related changes in RT is essential to assess the functional implications of aging on everyday tasks
Sanjivani Jadhav +3 more
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Effect of glare on simple reaction time
We systematized the study of the effect of glare on reaction time (RT), for visual conditions similar to the ones found during night driving: Mesopic range of adaptation (0.14 cd/m2), glare levels of the order of those produced by car headlights (E(G)=15, 60 lx), suprathreshold luminance contrasts, and a variety of spatial frequencies covering the ...
Aguirre, Rolando Carlos +2 more
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Background: Galvanic vestibular stimulation (GVS) is being increasingly explored as a non-invasive brain stimulation technique to treat symptoms in Parkinson's disease (PD).
Soojin Lee +5 more
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Computational models of the Posner simple and choice reaction time tasks
The landmark experiments by Posner in the late 1970s have shown thatreaction time (RT) is faster when the stimulus appears in an expectedlocation, as indicated by a cue; since then, the so-called Posnertask has been considered a ``gold standard'' test of
Carolina eFeher Da Silva +1 more
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The present article demonstrates the process of designing, developing, implementing, and evaluating an active video game or exergame. The main goal of our proposed exergame is to develop the simple reaction time of players.
Nikolaos Politopoulos +1 more
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Gap effect and reaction time distribution: simple vs choice manual responses
It is well known that saccadic reaction times (SRT) are reduced when the target is preceded by the offset of the fixation point (FP) - the gap effect. Some authors have proposed that the FP offset also allows the saccadic system to generate a separate ...
W. Machado-Pinheiro +2 more
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Background. Auditory and visual reaction time refers to the duration between the introduction of a sound or light and the onset of a response. It is an important aspect of human behaviour, influencing performance in various activities ranging from daily ...
Tarak Nath Pramanik +4 more
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Wavelength effects on simple reaction time [PDF]
Simple reaction time was measured to spectral lights matched photometrically in luminance. When these lights were presented on a dimmer achromatic background, reaction time did not vary as a function of wavelength. Moreover, reaction times to white and chromatic lights were the same.
Mary Jo Nissen, Joel Pokorny
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