The Penalty-Duel and Institutional Design: Is there a Neeskens-Effect? [PDF]
nonesoccer, game theory ...
Axel Ockenfels, Wolfgang Leininger
core
Broadly neutralizing aptamers to SARS-CoV-2: A diverse panel of modified DNA antiviral agents. [PDF]
Gelinas AD +13 more
europepmc +1 more source
Comparing optimization criteria in antibiotic allocation protocols. [PDF]
Jamieson-Lane A, Friedrich A, Blasius B.
europepmc +1 more source
A Tale of Two Debt Crises: A Stochastic Optimal Control Analysis [PDF]
Banks should evaluate whether a borrower is likely to default. I apply several techniques in the extensive mathematical literature of stochastic optimal control/dynamic programming to derive an optimal debt in an environment where there are risks on both
Jerome L. Stein
core
Cybernetic combatants support the importance of duels in the evolution of extreme weapons. [PDF]
Fea MP +3 more
europepmc +1 more source
Evolutionary and ecological role of extracellular contractile injection systems: from threat to weapon. [PDF]
Heiman CM, Vacheron J, Keel C.
europepmc +1 more source
Bayesian Theory of Games: A Statistical Decision Theoretic Based Analysis of Strategic Interactions [PDF]
Bayesian rational prior equilibrium requires agent to make rational statistical predictions and decisions, starting with first order non informative prior and keeps updating with statistical decision theoretic and game theoretic reasoning until a ...
Teng, Jimmy
core +1 more source
Imitation and the Evolution of Walrasian Behavior: Theoretically Fragile but Behaviorally Robust [PDF]
A well-known result by Vega-Redondo (1997) implies that in symmetric Cournot oligopoly, imitation leads to the Walrasian outcome where price equals marginal cost.
Jose Apesteguia +3 more
core
TAD-like single-cell domain structures exist on both active and inactive X chromosomes and persist under epigenetic perturbations. [PDF]
Cheng Y, Liu M, Hu M, Wang S.
europepmc +1 more source
STOCHASTIC DUEL WITH THREE OR MORE PLAYERS
Consider a stochastic duel with many players. Each player chooses an opponent to shoot at, makes a hit after a random amount of time that follows an exponential distribution, and is killed as soon as being hit for the first time. The duel continues until all but one player is killed, and the lone survivor is declared the winner. The goal of each player
openaire +1 more source

