Results 191 to 200 of about 50,221 (246)
Body donor programs in Australia and New Zealand: Current status and future opportunities
Abstract Body donation is critical to anatomy study in Australia and New Zealand. Annually, more than 10,000 students, anatomists, researchers, and clinicians access tissue donated by local consented donors through university‐based body donation programs. However, little research has been published about their operations.
Rebekah A. Jenkin, Kevin A. Keay
wiley +1 more source
Toward a safer school environment: A mixed-methods analysis of bullying and its impact on romanian middle school students. [PDF]
Coman C +4 more
europepmc +1 more source
‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran +3 more
wiley +1 more source
Discourses leading to diagnostic excess: an ethnopsychological study in Italian schools. [PDF]
Iudici A, Caraglia C, Cottone P.
europepmc +1 more source
Novice Science Teachers' Perceptions on Teacher Mentoring
openaire +1 more source
Abstract While gamified learning platforms show promise for engaging digital learners and promoting active learning, evidence of their effectiveness in predicting academic outcomes remains limited. This study examined how engagement patterns and incentives impact academic outcomes in a gamified environment to determine whether a formative question bank
Mohammad Aldalou +5 more
wiley +1 more source
KD-SSGD: knowledge distillation-enhanced semi-supervised germination detection. [PDF]
Chen C +6 more
europepmc +1 more source
Prospective Teachers’ Perceptions of Influential Teacher Qualities
openaire +2 more sources
Abstract The practice of involving students in designing pedagogical resources, including gamified learning tools, is often underutilized. Traditionally, students are engaged in usability and efficacy testing of finalized learning tools, limiting their ability to shape the learning experience from inception.
Kristina Lisk, Judi Laprade
wiley +1 more source
Too much of a good thing? The moderating role of children's perceived social support in drawing activities. [PDF]
Nie T, Tsai KC, Wu J.
europepmc +1 more source

