Results 51 to 60 of about 9,171 (262)

Linear-Time Smoke Animation with Vortex Sheet Meshes

open access: yes, 2012
We present the first quality physics-based smoke animation method which runs in time approximately linear in the size of the rendered two-dimensional visual detail.
Keeler, Todd   +2 more
core   +1 more source

RNA‐Binding Protein RBM25 Targets the mRNA Stability of GTPase Rab22a to Restrict Viral Entry and Infection

open access: yesAdvanced Science, EarlyView.
This study identifies RNA‐binding protein RBM25 as a broad‐spectrum antiviral factor acting independently of type I interferon. It blocks viral entry by suppressing GTPase Rab22a via the RC3H1‐mediated destabilization of Rab22a mRNA. Viral downregulation of RBM25 enhances GTPase Rab22a expression and viral entry, revealing an unreported post ...
Yingying Ding   +13 more
wiley   +1 more source

Simulation, animation and rendering of crowds in real-time [PDF]

open access: yes, 2014
Nowadays crowd simulation is becoming more important in computer applications such as building evacuation planning, training, videogames, etc., presenting hundreds or thousands of agents navigating in virtual environments. Some of these applications need
Beacco, Alejandro   +1 more
core   +1 more source

CD177 Deficiency Defines a Stable Subtype of Human Neutrophil Granulocytes with Tumor Promoting Activity

open access: yesAdvanced Science, EarlyView.
Human neutrophils exist as two epigenetically imprinted subtypes defined by stable CD177 expression or absence — a ratio that persists across time, circadian rhythms, and inflammation. CD177− neutrophils display a distinct molecular landscape enriched in arginase 1 and lipid metabolism markers, accumulate in head‐and‐neck tumors, and associate with ...
Marcel Jung   +39 more
wiley   +1 more source

A Multimodal Intelligent System for Human Digital Twin Simulation with Continuous Kinematic Data Tracking, Biometric Prognosis, and Cognitive State Feedback in Industrial Environments

open access: yesAdvanced Intelligent Discovery, EarlyView.
This article implements a unified human digital twin framework that integrates cutting edge actuation, sensing, simulation, and bidirectional feedback capability. The approach includes integrating multimodal sensing, AI, and biomechanical simulation into one compact system.
Tajbeed Ahmed Chowdhury   +4 more
wiley   +1 more source

Artificial Intelligence Challenges for Knowledge Innovation Cycles

open access: yesAI &Innovation, EarlyView.
ABSTRACT This article focuses on knowledge innovation and its contemporary reshaping, with particular attention to the growing role of AI in this process. This article first examines the general structure and phases of knowledge innovation cycles, aiming to identify AI's role within them.
Aharon Kellerman
wiley   +1 more source

Learning-Based Techniques for Facial Animation

open access: yes, 2019
Thesis (Ph.D.)--University of Washington, 2019For decades, animation has been a popular storytelling technique. Traditional tools for creating animations are labor-intensive, requiring animators to painstakingly draw frames and motion curves by hand.
Aneja, Deepali
core  

Post CAR‐T Measurable Residual Disease Monitoring in Mantle Cell Lymphoma Enables Early Detection of Disease Relapse

open access: yesAmerican Journal of Hematology, EarlyView.
ABSTRACT CD19‐directed chimeric antigen receptor (CAR) T‐cell therapy has transformed outcomes for patients with relapsed or refractory (r/r) mantle cell lymphoma (MCL), yet more than 40% relapse within one year. Early identification of patients at risk for progression could inform post CAR‐T surveillance and consolidation strategies.
Snegha Ananth   +12 more
wiley   +1 more source

Representations of girls in Japanese Magical Girl TV animation programmes from 1966 to 2003 and Japanese female audiences' understanding of them [PDF]

open access: yes
As a Japanese cultural genre, animated works for girls serve as sociocultural texts which articulate hegemonic social norms and ideologies regarding gender in Japanese society.
Shimada, Akiko S.
core  

Data-Driven Reinforcement Learning for Virtual Character Animation Control [PDF]

open access: yes, 2021
Virtual character animation control is a problem for which Reinforcement Learning (RL) is a viable approach. While current work have applied RL effectively to portray physics-based skills, social behaviours are challenging to design reward functions for,
Vihanga, Gamage   +2 more
core  

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