Results 121 to 130 of about 779 (266)

Totally geodesic foliations

open access: yesJournal of Differential Geometry, 1980
Johnson, David L., Whitt, Lee B.
openaire   +3 more sources

Automating Archaeological Discovery: Assessing Geospatial Artificial Intelligence (GeoAI) Tools for Stone Wall Identification in Kweneng, South Africa

open access: yesArchaeometry, EarlyView.
ABSTRACT The discovery of archaeological sites traditionally entails the utilisation of physically demanding exploration methodologies, including terrain surveying and the analysis of historical records. Recent technological developments have led to an increased use of non‐invasive remote sensing techniques, including Google Earth, LiDAR and aerial ...
Mncedisi J. Siteleki
wiley   +1 more source

Totally geodesic and parallel hypersurfaces of Siklos spacetimes

open access: yesInternational Journal of Geometric Methods in Modern Physics
In this paper, we classify and describe totally geodesic and parallel hypersurfaces for the entire class of Siklos spacetimes. A large class of minimal hypersurfaces is also described.
Giovanni Calvaruso   +2 more
openaire   +3 more sources

A tutorial on Bayesian model averaging for exponential random graph models

open access: yesBritish Journal of Mathematical and Statistical Psychology, EarlyView.
Abstract The use of exponential random graph models (ERGMs) is becoming prevalent in psychology due to their ability to explain and predict the formation of edges between vertices in a network. Valid inference with ERGMs requires correctly specifying endogenous and exogenous effects as network statistics, guided by theory, to represent the network ...
Ihnwhi Heo   +2 more
wiley   +1 more source

Impact of Ambient Conformal Vector Fields on Yamabe Solitons on Riemannian Hypersurfaces

open access: yesMathematics
We investigate Yamabe solitons on Riemannian hypersurfaces induced by conformal vector fields in Riemannian and Lorentzian manifolds, with an emphasis on the tangential component.
Norah Alshehri
doaj   +1 more source

SDFs from Unoriented Point Clouds using Neural Variational Heat Distances

open access: yesComputer Graphics Forum, EarlyView.
We propose a novel variational approach for computing neural Signed Distance Fields (SDF) from unoriented point clouds. We first compute a small time step of heat flow (middle) and then use its gradient directions to solve for a neural SDF (right). Abstract We propose a novel variational approach for computing neural Signed Distance Fields (SDF) from ...
Samuel Weidemaier   +5 more
wiley   +1 more source

Controllable Intrinsic Surface Pattern Generation Using Slime Mold Simulations

open access: yesComputer Graphics Forum, EarlyView.
Abstract Surface‐based pattern simulations have proven valuable for texture design and scientific visualization, but existing methods face several limitations. Most simulations either target a narrow range of pattern types (e.g. spots, branching) or support a broad range of patterns at the cost of time‐consuming parameter tuning.
Jeffrey Layton   +2 more
wiley   +1 more source

Mesh Processing Non‐Meshes via Neural Displacement Fields

open access: yesComputer Graphics Forum, EarlyView.
Abstract Mesh processing pipelines are mature, but adapting them to newer non‐mesh surface representations—which enable fast rendering with compact file size—requires costly meshing or transmitting bulky meshes, negating their core benefits for streaming applications.
Yuta Noma   +4 more
wiley   +1 more source

VQ‐Style: Disentangling Style and Content in Motion with Residual Quantized Representations

open access: yesComputer Graphics Forum, EarlyView.
Abstract Human motion data is inherently rich and complex, containing both semantic content and subtle stylistic features that are challenging to model. We propose a novel method for effective disentanglement of the style and content in human motion data to facilitate style transfer.
Fatemeh Zargarbashi   +5 more
wiley   +1 more source

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