Results 21 to 30 of about 1,662 (158)
Transmedia Storytelling in Digital Games: Example of Assassin's Creed Series
The development of new media environments and the advent of Web 2.0 have led to drastic changes in users' roles. These changes brought consumers from the passive masses who only consumed them into producing and participating individuals.
Fatih Söğüt
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This study analyzes the transmedia strategies for the top-selling titles of the medieval-inspired video game saga World of Warcraft (WoW). We use a narrative analysis method that is applied to the phenomenon of video games whose narratives are built ...
Miguel Ángel Nicolás Ojeda +2 more
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ABSTRACT Most knowledge about child development is based on adults' perceptions, with limited input from children and adolescents, especially those from vulnerable backgrounds. Participatory research involving these youths in the context of protection is emerging. This study aims to enhance understanding of child development through the perspectives of
M. Àngels Balsells +3 more
wiley +1 more source
Esta tesis con mención internacional disecciona la serie El Ministerio del Tiempo con el fin de encontrar los ingredientes propios de la narrativa transmedia en la ficción audiovisual española.
Jorge Miranda Galbe
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Design formation of a transmedia project
The modern media sphere is changing under the influence of socio-cultural, technical, technological and media processes. The article studies such a phenomenon of the media sphere as transmedia, which is characterized by the nonlinearity and hybridity of ...
A. М. Arakelyan, Yu. V. Vorontsova
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ABSTRACT This paper presents a close‐hearing analysis of Forest 404, a transmedial audio drama that was released to BBC Sounds in 2019. Despite the drama's eco‐dystopian critique of teleological ‘progress’ narratives (that enable and perpetuate the destruction of the natural world), I argue that the series ultimately propagates a sense of inevitability
Matilda Jones
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The Dynamics of Reading Genre Fiction: Researching and Teaching Interpretive Practices
Conceptual model positioning genre fiction as a site for studying how narrative form organizes reader interpretation, identifying four dynamics—iterability, narrative interest, serialization, and spectacle—to guide empirical research on reading processes.
Robert Jean LeBlanc, Amy Stornaiuolo
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Moving In and Out of Reading: Teens Talking About Books, Digital Games, Social Media and Fanfiction
ABSTRACT This article examines teens' recreational reading activities as they move between books and digital media. It uses the model of connected reading to understand connections between teen reading practices and digital pastimes. Using focus group data, we draw on participants' experiences with books, fan texts, video games, and social media and ...
Amy Schoonens, Michael Dezuanni
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This article analyses transmedia as a non-fictional social phenomenon, discussing the significance of participation, documentary, and community media. Specifically, the article conceptualises transmedia through the lens of charity politics.
Freeman, Matthew
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Early childhood professionals are responsible for selecting empirically validated, culturally responsive interventions and recommendations. Therefore, it is important to raise awareness about promoting multicultural competence in preschool settings. The purpose of this paper is to examine the research evidence for the inclusion of Black children in the
Rayna Hutcherson +4 more
wiley +1 more source

