Results 171 to 180 of about 10,411 (207)
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2020 International Conference on Virtual Reality and Visualization (ICVRV), 2020
The work is a 3D third person overlooking shooting game. The game is made by unity game engine combined with the latest DOTS multi line program data-oriented technology stack.
Xia Wang, Weizhou Lin, Jinkai Zhao
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The work is a 3D third person overlooking shooting game. The game is made by unity game engine combined with the latest DOTS multi line program data-oriented technology stack.
Xia Wang, Weizhou Lin, Jinkai Zhao
openaire +1 more source
Creating IoT-ready XR-WebApps with Unity3D
The 25th International Conference on 3D Web Technology, 2020The rise of IoT-ready devices is supported through well-established web concepts for communication and analytics, but interaction yet remains in the world of web browsers and screen-based 2D interaction during times of tablet and smartphone popularity. Transforming IoT interaction concepts into 3D for future exploitation with head-worn XR devices is a ...
Philipp Fleck +2 more
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Collaborative Storytelling in Unity3D
2015While storytelling and narratology have long been the domain of humanists, creating and exploring narratives using a video game platform poses unfamiliar challenges for team coordinators used to working alone with traditional media. Issues to overcome include training collaborators on technology, mutually accessible storage, prevention of data loss ...
Lynn Ramey, Rebecca Panter
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Virtual Campus Based on Unity3D
Advanced Materials Research, 2014Virtual Campus is the important part of the university digitization and information construction. The prototype system is established via a case study of the City institute campus, the Dalian University of Technology. 3DMax is adopted as the scene modeling tool and Unity3D is used to be the development tool in the paper.
Zhang Cheng, He Dan
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A new method of virtual reality based on Unity3D
2010 18th International Conference on Geoinformatics, 2010In the area of geographic information system, there are always two methods to get 3D virtual reality, one is to use a 2D professional platform such as ArcGIS software to get the virtual reality by secondary development, the other is to use a 3D or 2.5D software as a platform for development, such as the Skyline software.
Sa Wang +5 more
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Simulating Assisted Evacuation Using Unity3D
2019Past studies on emergency events have revealed that occupants’ behaviours and capabilities, procedural aspects and environmental constraints affect the evacuation performance of different types of buildings including healthcare facilities. Healthcare facility management needs to consider the occupants’ capabilities as well as the unique floor layouts ...
A Rahouti +3 more
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Vehicle-Pedestrian Interaction in SUMO and Unity3D
2019Road fatalities that involve Vulnerable Road Users (VRU) outnumber in some countries and regions ones that involve vehicular drivers and passengers. As most vulnerable road user fatalities happen in urban areas, where the traffic conditions are more demanding and an increased pedestrian interaction can result in unpredictable scenarios, it is ...
Leyre Artal-Villa +1 more
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Research on simulation system of welding robot in Unity3d
Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry - Volume 1, 2016In industrial application and teaching training, robot simulation plays an important role. In this paper, the method of system development is discussed. First the robot model and simulation scene model are built. And the kinematics model is established including positive and inverse kinematics. Then two kinds of path, line and circle, are planned about
Junhao Pan +3 more
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2020
In the curret era of building construction and development, it is very difficult to foresee the evacuation point of a building if disaster occure, especially for huge and tall buildings. For that purpose we make crowd modeling on the Unity3D game engine.
Fachri, Mochammad +2 more
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In the curret era of building construction and development, it is very difficult to foresee the evacuation point of a building if disaster occure, especially for huge and tall buildings. For that purpose we make crowd modeling on the Unity3D game engine.
Fachri, Mochammad +2 more
openaire +1 more source
2019
This article discusses the use of Unity3D as a new tool for modeling traffic in a three-dimensional representation. Unity3D has a large set of built-in tools for reproducing vehicle mechanics, the environment, and the ability to develop your own mechanics and scripts based on the C # language. An algorithm for imitating the control of vehicles has been
openaire +1 more source
This article discusses the use of Unity3D as a new tool for modeling traffic in a three-dimensional representation. Unity3D has a large set of built-in tools for reproducing vehicle mechanics, the environment, and the ability to develop your own mechanics and scripts based on the C # language. An algorithm for imitating the control of vehicles has been
openaire +1 more source

