From Physically Based to Generative Models: A Survey on Underwater Image Synthesis Techniques. [PDF]
Barbosa LA, Apolinario AL.
europepmc +1 more source
Development of an Interactive Digital Human with Context-Sensitive Facial Expressions. [PDF]
Yang F, Fang L, Suo R, Zhang J, Whang M.
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A novel voice in head actor critic reinforcement learning with human feedback framework for enhanced robot navigation. [PDF]
Sharma A +3 more
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A defensive model and implementation baseline for the metaverse and extended reality systems. [PDF]
Qamar S +5 more
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The somatization of structural friction: deciphering the surge of adolescent self-harm in post-transition China. [PDF]
Yan WJ, Ruan QN, Xu D.
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Research on the influence of virtual reality on muscle fatigue during rowing ergometer exercise - pilot study. [PDF]
Daniel N +4 more
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SimNav-XR: an extended reality platform for mobile robot simulation using ROS2 and Unity3D. [PDF]
Aryan P +3 more
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Multiview angle UAV infrared image simulation with segmented model and object detection for traffic surveillance. [PDF]
Aibibu T, Lan J, Zeng Y, Hu J, Yong Z.
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Videojuego multigénero en Unreal Engine 4
La industria del videojuego es una industria al alza que actualmente da empleo a una gran cantidad de personas dedicadas a diferentes ámbitos dentro de los estudios de los videojuegos. En lo referente a generación de ingresos y de beneficios, solo en España, el mercado de los videojuegos ya factura más del doble de los sectores de cine y música juntos.
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