Results 81 to 90 of about 32,185 (211)

A study of user perceptions of the relationship between bump-mapped and non-bump-mapped materials, and lighting intensity in a real-time virtual environment [PDF]

open access: yes, 2008
The video and computer games industry has taken full advantage of the human sense of vision by producing games that utilize complex high-resolution textures and materials, and lighting technique.
Breland, J.S.   +2 more
core   +1 more source

ScaleNet: Guiding Object Proposal Generation in Supermarkets and Beyond

open access: yes, 2017
Motivated by product detection in supermarkets, this paper studies the problem of object proposal generation in supermarket images and other natural images.
Liu, Chenxi   +4 more
core   +1 more source

Development of 3D UDTs for Traffic Monitoring in Unreal 5 Game Engine [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Digital Twins recently, are a much regarded research topic in geospatial engineering, offering great potential for optimization of a variety of interrelated processes in urban environments. A major component of a Digital Twin use case is real-time sensor
D. Crampen   +5 more
doaj   +1 more source

ViZDoom Competitions: Playing Doom from Pixels

open access: yes, 2018
This paper presents the first two editions of Visual Doom AI Competition, held in 2016 and 2017. The challenge was to create bots that compete in a multi-player deathmatch in a first-person shooter (FPS) game, Doom.
Jaśkowski, Wojciech   +2 more
core  

Design of VR app applied to cognitive training [PDF]

open access: yes, 2018
L’objectiu principal d’aquest projecte és el disseny d’una aplicació de realitat virtual per millorar el tractament dels pacients amb deteriorament cognitiu lleu, així com estudiar els possibles avantatges que aquesta tecnologia pot proporcionar en ...
Merino, Jesús María   +1 more
core  

Submodular Trajectory Optimization for Aerial 3D Scanning

open access: yes, 2017
Drones equipped with cameras are emerging as a powerful tool for large-scale aerial 3D scanning, but existing automatic flight planners do not exploit all available information about the scene, and can therefore produce inaccurate and incomplete 3D ...
Dey, Debadeepta   +7 more
core   +1 more source

Pengembangan Peta Interaktif Tiga Dimensi Gedung UPMB dan Pascasarjana Institut Teknologi Sepuluh Nopember Menggunakan Unreal Engine

open access: yesJurnal Teknik ITS, 2013
Perkembangan Teknologi Informasi yang pesat dalam beberapa tahun terakhir memunculkan teknologi – teknologi dalam memenuhi kebutuhan bisnis. Selama ini Gambar 2D digunakan untuk memberikan infomasi suatu tempat, akan tetapi penggunaan Gambar 2D dirasa ...
Terry Oktora, Febriliyan Samopa
doaj  

Adaptive View Planning for Aerial 3D Reconstruction

open access: yes, 2018
With the proliferation of small aerial vehicles, acquiring close up aerial imagery for high quality reconstruction of complex scenes is gaining importance. We present an adaptive view planning method to collect such images in an automated fashion.
Isler, Volkan, Peng, Cheng
core  

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