Results 71 to 80 of about 1,624 (185)
Unreal-MAP: Unreal-Engine-Based General Platform for Multi-agent Reinforcement Learning
In this paper, we propose Unreal Multi-Agent Playground (Unreal-MAP), an MARL general platform based on the Unreal-Engine (UE). Unreal-MAP allows users to freely create multi-agent tasks using the vast visual and physical resources available in the UE community, and deploy state-of-the-art (SOTA) MARL algorithms within them. Unreal-MAP is user-friendly
Tianyi Hu +4 more
openaire +2 more sources
Development of 3D UDTs for Traffic Monitoring in Unreal 5 Game Engine [PDF]
Digital Twins recently, are a much regarded research topic in geospatial engineering, offering great potential for optimization of a variety of interrelated processes in urban environments. A major component of a Digital Twin use case is real-time sensor
D. Crampen +5 more
doaj +1 more source
In training vision-based autonomous system algorithms, simulation plays a pivotal role in enhancing and expediting system recognition and development. However, creating a realistic virtual underwater environment is particularly difficult.
Muhammad Ikhsan Suryadarma +1 more
doaj +1 more source
Game Engine (Unity, Unreal Engine)
Kensuke Yasufuku +2 more
openaire +3 more sources
Цель. Разработать методологические подходы и методическое обеспечение для создания обучающего тренажера с использованием технологий компьютерного моделирования и виртуальной реальности на примере торгово-развлекательного центра. Методы. Анализ пожарной
Иван Иванович Полевода +5 more
doaj +1 more source
The trend toward conducting vision-based spacecraft pose estimation using deep neural networks, which necessitates accurately labeled datasets for training, is addressed in this paper.
Warunyu Hematulin +6 more
doaj +1 more source
Joining SUMO and Unreal Engine to Create a Bespoke 360 Degree Narrow Passage Driving Simulator
The use of simulators is widespread in driver behavioural research. The ability of driving simulators to achieve the high levels of behavioural fidelity desired by behavioural researchers is argued to be resultant of the physical fidelity of the ...
Peter Youssef +2 more
doaj +1 more source
SegGen: An Unreal Engine 5 Pipeline for Generating Multimodal Semantic Segmentation Datasets. [PDF]
McMillen J, Yilmaz Y.
europepmc +1 more source

