Results 71 to 80 of about 1,624 (185)

Unreal-MAP: Unreal-Engine-Based General Platform for Multi-agent Reinforcement Learning

open access: yesProceedings of the AAAI Conference on Artificial Intelligence
In this paper, we propose Unreal Multi-Agent Playground (Unreal-MAP), an MARL general platform based on the Unreal-Engine (UE). Unreal-MAP allows users to freely create multi-agent tasks using the vast visual and physical resources available in the UE community, and deploy state-of-the-art (SOTA) MARL algorithms within them. Unreal-MAP is user-friendly
Tianyi Hu   +4 more
openaire   +2 more sources

Development of 3D UDTs for Traffic Monitoring in Unreal 5 Game Engine [PDF]

open access: yesThe International Archives of the Photogrammetry, Remote Sensing and Spatial Information Sciences
Digital Twins recently, are a much regarded research topic in geospatial engineering, offering great potential for optimization of a variety of interrelated processes in urban environments. A major component of a Digital Twin use case is real-time sensor
D. Crampen   +5 more
doaj   +1 more source

Three-Dimensional Simulation Framework of a Vision-Based Autonomous System for Unmanned Underwater Vehicle

open access: yesEngineering Proceedings
In training vision-based autonomous system algorithms, simulation plays a pivotal role in enhancing and expediting system recognition and development. However, creating a realistic virtual underwater environment is particularly difficult.
Muhammad Ikhsan Suryadarma   +1 more
doaj   +1 more source

Game Engine (Unity, Unreal Engine)

open access: yesThe Journal of The Institute of Image Information and Television Engineers, 2017
Kensuke Yasufuku   +2 more
openaire   +3 more sources

Методология разработки обучающего тренажера для подготовки специалистов органов государственного пожарного надзора с применением технологии виртуальной реальности

open access: yesВестник Университета гражданской защиты МЧС Беларуси
Цель. Разработать методологические подходы и методическое обеспечение для создания обучающего тренажера с использованием технологий компьютерного моделирования и виртуальной реальности на примере торгово-развлекательного центра. Методы. Анализ пожарной
Иван Иванович Полевода   +5 more
doaj   +1 more source

Generating Large-Scale Datasets for Spacecraft Pose Estimation via a High-Resolution Synthetic Image Renderer

open access: yesAerospace
The trend toward conducting vision-based spacecraft pose estimation using deep neural networks, which necessitates accurately labeled datasets for training, is addressed in this paper.
Warunyu Hematulin   +6 more
doaj   +1 more source

Joining SUMO and Unreal Engine to Create a Bespoke 360 Degree Narrow Passage Driving Simulator

open access: yesSUMO Conference Proceedings
The use of simulators is widespread in driver behavioural research. The ability of driving simulators to achieve the high levels of behavioural fidelity desired by behavioural researchers is argued to be resultant of the physical fidelity of the ...
Peter Youssef   +2 more
doaj   +1 more source

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