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Creating a tabletop game prototype in unreal engine 4

2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2018
QP_Tabletop (Quick Prototype Tabletop) is an Unreal Engine 4 project created with the purpose of simplifying the process of creating a board game prototype. It allows users to quickly mock up an idea and playtest it without spending time developing mechanics that may or may not work well with the overall game.
Adrian Drozina, Tihomir Orehovacki
openaire   +3 more sources

Importing into Unreal Engine 4

2020
In this chapter, we learn how to import the assets that we exported from Blender and Substance Painter into Unreal Engine 4.
openaire   +1 more source

Introduction to Unreal Engine 4

2020
Hello there, and welcome to this beginner’s guide to Unreal Engine 4. Throughout this book, you learn about different aspects of Unreal Engine 4, and you learn to create a sample game with the knowledge you gain. In this chapter, you learn how to download Unreal Engine through Epic Games Launcher and GitHub.
openaire   +1 more source

Working on Unreal Engine 4

2020
This chapter covers the basics of using Unreal Engine 4. We will start by launching and setting up the engine. To access Unreal Engine 4, you need to have the Epic Games Launcher installed on your PC. You can get it from the official website of Epic Games. Download the launcher for Windows or Mac, whichever platform you are using.
openaire   +1 more source

Material Setup in Unreal Engine 4

2020
In Chapter 10, we imported the textures from Substance Painter into UE4. In this chapter, we will set up materials to use them.
openaire   +1 more source

Epic Training (Unreal Engine)

2023
Susan Zwerman   +2 more
openaire   +1 more source

The comparison of Unity and Unreal Engine game engines [PDF]

open access: possible, 2015
With the increasing popularity of computer gaming, the growth of game engines popularity comes as no surprise. The thesis shortly presents the changes that led to games as we know them today, followed by presentation of their history. The main focus is on the presentation of Unity and Unreal Engine.
openaire  

Development of a Novel Object Detection System Based on Synthetic Data Generated from Unreal Game Engine

Applied Sciences (Switzerland), 2022
Per-Arne Andersen   +2 more
exaly  

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