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Application and Research of High Quality Pixel Streaming Architecture Based on Unreal Engine
Proceedings of the 3rd International Conference on Computer, Artificial Intelligence and Control EngineeringWith the rapid development of computer graphics technology, Unreal Engine play a leading role as a key game engine in several fields. This paper aims to explore the advantages and application prospects of a high-quality pixel streaming architecture based
Huixuan Feng +3 more
semanticscholar +1 more source
2020
This chapter covers the basics of using Unreal Engine 4. We will start by launching and setting up the engine. To access Unreal Engine 4, you need to have the Epic Games Launcher installed on your PC. You can get it from the official website of Epic Games. Download the launcher for Windows or Mac, whichever platform you are using.
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This chapter covers the basics of using Unreal Engine 4. We will start by launching and setting up the engine. To access Unreal Engine 4, you need to have the Epic Games Launcher installed on your PC. You can get it from the official website of Epic Games. Download the launcher for Windows or Mac, whichever platform you are using.
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Jurnal Pendidikan dan Teknologi Indonesia
Penelitian ini mengeksplorasi penerapan teknik meta-learning untuk mengoptimalkan kinerja Unreal Engine 5, sebuah platform yang banyak digunakan dalam pengembangan game dan pembuatan 3D real-time.
Aryanto Aryanto +1 more
semanticscholar +1 more source
Penelitian ini mengeksplorasi penerapan teknik meta-learning untuk mengoptimalkan kinerja Unreal Engine 5, sebuah platform yang banyak digunakan dalam pengembangan game dan pembuatan 3D real-time.
Aryanto Aryanto +1 more
semanticscholar +1 more source
Reinforcement Learning-Based Autonomous Landing of AirSim Simulated Quadcopter in Unreal Engine
International Conference on Computing Communication and Networking TechnologiesThis paper presents a novel approach for landing an autonomous quadcopter using reinforcement learning (RL) in the AirSim simulation environment running on Unreal Engine. The complicated dynamics and unpredictability of quadcopter landing procedures make
Nehith Sai Vemulapalli +3 more
semanticscholar +1 more source
JATI (Jurnal Mahasiswa Teknik Informatika)
Alat berat konstruksi seperti truk, bulldozer, dan sejenisnya memainkan peran yang vital dalam industri konstruksi. Alat-alat ini memiliki fungsi untuk mempercepat proses konstruksi, memindahkan material, dan membangun infrastruktur.
Mutiara Hasna Aqilla, A. Voutama
semanticscholar +1 more source
Alat berat konstruksi seperti truk, bulldozer, dan sejenisnya memainkan peran yang vital dalam industri konstruksi. Alat-alat ini memiliki fungsi untuk mempercepat proses konstruksi, memindahkan material, dan membangun infrastruktur.
Mutiara Hasna Aqilla, A. Voutama
semanticscholar +1 more source
2024 IEEE Smart World Congress (SWC)
In the field of computer game development, Unity Technologies’ game engine has a Chinese version called Tuanjie, developed by Unity China and officially released in January 2024. Tuanjie customizes with exclusive rendering optimization techniques such as
Muyi Bao +4 more
semanticscholar +1 more source
In the field of computer game development, Unity Technologies’ game engine has a Chinese version called Tuanjie, developed by Unity China and officially released in January 2024. Tuanjie customizes with exclusive rendering optimization techniques such as
Muyi Bao +4 more
semanticscholar +1 more source
Sony Imageworks Animation Layout Workflow with Unreal Engine and OpenUSD
SIGGRAPH TalksThis is an overview of the new rough layout pipeline at Sony Pictures Imageworks. In a notable departure from the legacy pipeline, sequence and shot-based work now begin in Unreal Engine.
Jonghwan Hwang +2 more
semanticscholar +1 more source
Material Setup in Unreal Engine 4
2020In Chapter 10, we imported the textures from Substance Painter into UE4. In this chapter, we will set up materials to use them.
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Artificial intelligence pathfinding based on Unreal Engine 5 hexagonal grid map
2024 4th International Conference on Neural Networks, Information and Communication (NNICE)This paper proposes an A* artificial intelligence pathfinding algorithm based on the hexagonal grid map of Unreal Engine 5. This algorithm utilizes the rich tools and resources provided by Unreal Engine 5 to evaluate each node through a heuristic ...
Hongbo Xing, Mengyao Chai, Yaju Song
exaly +2 more sources

