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Інтелектуальна комп'ютерна рольова гра на ігровому рушії Unreal Engine 5
Scientific Bulletin of UNFUРозроблено новий підхід до застосування штучного інтелекту у комп'ютерних рольових іграх, що базується на використанні засобів рушія Unreal Engine 5 та модульної архітектури для адаптації поведінки неігрових персонажів до різних ігрових сценаріїв ...
Л. М. Журавчак +1 more
semanticscholar +1 more source
Creating a tabletop game prototype in unreal engine 4
2018 41st International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2018QP_Tabletop (Quick Prototype Tabletop) is an Unreal Engine 4 project created with the purpose of simplifying the process of creating a board game prototype. It allows users to quickly mock up an idea and playtest it without spending time developing mechanics that may or may not work well with the overall game.
Adrian Drozina, Tihomir Orehovacki
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Unrealfire: A Synthetic Dataset Creation Pipeline for Annotated Fire Imagery in Unreal Engine
2025 IEEE International Conference on Image Processing Workshops (ICIPW)High-quality training data are essential for Deep Neural Network (DNN) training. In Natural Disaster Management (NDM) scenarios, annotated training data are needed to train DNN models, e.g., for wildfire detection/segmentation.
Evangelos Spatharis +3 more
semanticscholar +1 more source
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
Setting up and conducting user studies is fundamental to virtual reality research. Yet, often these studies are developed from scratch, which is time-consuming and especially hard and error-prone for novice developers.
J. Ehret +4 more
semanticscholar +1 more source
Setting up and conducting user studies is fundamental to virtual reality research. Yet, often these studies are developed from scratch, which is time-consuming and especially hard and error-prone for novice developers.
J. Ehret +4 more
semanticscholar +1 more source
2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)
Robotics paired with computer vision are widely used in precision agriculture. Simulations are critical for safety and performance estimation by verifying their routine in a virtual world before real-world testing and deployment. However, many simulators
Xingjian Li +5 more
semanticscholar +1 more source
Robotics paired with computer vision are widely used in precision agriculture. Simulations are critical for safety and performance estimation by verifying their routine in a virtual world before real-world testing and deployment. However, many simulators
Xingjian Li +5 more
semanticscholar +1 more source
Executing realistic earthquake simulations in unreal engine with material calibration
Yitong Sun, Ali Asadipour
exaly +2 more sources
2020
C++ is used in Unreal Engine 4 to create gameplay elements or modify the engine. In this chapter, you learn how to install Visual Studio for Unreal Engine. You also learn how to create C++ classes and see how they are structured.
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C++ is used in Unreal Engine 4 to create gameplay elements or modify the engine. In this chapter, you learn how to install Visual Studio for Unreal Engine. You also learn how to create C++ classes and see how they are structured.
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Importing into Unreal Engine 4
2020In this chapter, we learn how to import the assets that we exported from Blender and Substance Painter into Unreal Engine 4.
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Introduction to Unreal Engine 4
2020Hello there, and welcome to this beginner’s guide to Unreal Engine 4. Throughout this book, you learn about different aspects of Unreal Engine 4, and you learn to create a sample game with the knowledge you gain. In this chapter, you learn how to download Unreal Engine through Epic Games Launcher and GitHub.
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Photorealistic Robotic Simulation using Unreal Engine 5 for Agricultural Applications
arXiv.orgThis work presents a new robotics simulation environment built upon Unreal Engine 5 (UE5) for agricultural image data generation. The simulation utilizes the state-of-the-art real-time rendering engine to provide realistic plant images which are often ...
Xingjian Li, Lirong Xiang
semanticscholar +1 more source

