Results 261 to 270 of about 414,673 (306)
Some of the next articles are maybe not open access.
CHI '12 Extended Abstracts on Human Factors in Computing Systems, 2012
We present Urban Musical Game, an installation using augmented sports balls to manipulate and transform an interactive music environment. The interaction is based on playing techniques, a concept borrowed from traditional music instruments and applied here to non musical objects.
Nicolas H. Rasamimanana +7 more
openaire +1 more source
We present Urban Musical Game, an installation using augmented sports balls to manipulate and transform an interactive music environment. The interaction is based on playing techniques, a concept borrowed from traditional music instruments and applied here to non musical objects.
Nicolas H. Rasamimanana +7 more
openaire +1 more source
2015
As it is the player who expands the urban game spatially, temporally, and socially, we hypothesize that it is also the player who can establish an expanded story space and provide the urban game with a narrative that suits its limitless nature and, simultaneously, the player’s story needs and expectations.
Paul Schmidt, Frank Nack
openaire +1 more source
As it is the player who expands the urban game spatially, temporally, and socially, we hypothesize that it is also the player who can establish an expanded story space and provide the urban game with a narrative that suits its limitless nature and, simultaneously, the player’s story needs and expectations.
Paul Schmidt, Frank Nack
openaire +1 more source
Peace and Conflict: Journal of Peace Psychology, 1995
We describe a 3-team seminar game of community governmental policy toward the sale and use of illicit drugs. The game takes 3 days to play and simulates roughly 5 years. The players are city and county officials and others active in community drug policy.
James P. Kahan +2 more
openaire +1 more source
We describe a 3-team seminar game of community governmental policy toward the sale and use of illicit drugs. The game takes 3 days to play and simulates roughly 5 years. The players are city and county officials and others active in community drug policy.
James P. Kahan +2 more
openaire +1 more source
Urban Dynamics: Applications as a Teaching Tool and as an Urban Game
IEEE Transactions on Systems, Man, and Cybernetics, 1972With some modifications Forrester's characterization of an urban system can be used in several ways in a curriculum such as that in the School of Urban and Public Affairs at Carnegie-Mellon University. The model can be expanded to comprehend several neighborhoods, and then used either in the way a laboratory experience is used as an adjunct to a ...
openaire +1 more source
Is Urban Gaming Simulation Useful?
Simulation & Gaming, 2001The authors discuss epistemological, theoretical, and practical reasons for the crisis of gaming simulation in urban studies. The enormous successes obtained by hard sciences (particularly physics) in interpreting and changing the world have driven many scholars of the so-called soft sciences to believe that the methods and tools that had proved so ...
Arnaldo Cecchini, Paola Rizzi
openaire +1 more source
Gaming the future of an urban network
Futures, 2004Abstract Scenario and gaming techniques have a number of complementary characteristics. In this article, the design and evaluation of a gaming–scenario experiment for the exploration of development planning in an urban network in the Netherlands is presented. Two gaming sessions were held using two long-term scenarios (2030) as varying contexts.
Mayer, Igor S. +4 more
openaire +2 more sources
The Urban Network Game: A Simulation of the Future of Joint City Interests
2005In a thriving, densely populated and urbanized country like the Netherlands, space is at a premium. With the steady economic growth of the 1990s and the construction and expansion of homes, business parks and infrastructure, the available space and the environment are coming under increasing pressure.
Mayer, Igor +6 more
openaire +2 more sources
Gaming Simulation for Urban Planning
Journal of the American Institute of Planners, 1966Abstract Simulations are designed to cope with the new complexities of metropolitan planning. If the essential policies deal with the quality of services, and the range of considerations is imperfectly known, a gaming model will be the more informative kind of model.
Richard L. Meier, Ricbard D. Duke
openaire +1 more source
The Game of Urban Regeneration
2019Who wins and who loses in urban regeneration? What are the mechanisms at play? Francesca Weber-Newth looks at two neighbourhoods that are adjacent to large-scale regeneration schemes: the 2012 Olympic park in London and the Mediaspree waterside development in Berlin.
openaire +1 more source
Mobile@game cultures: The place of urban mobile gaming
Convergence: The International Journal of Research into New Media Technologies, 2011As we look over the last decade, the obvious shifts that can be gleaned are the erosions of once distinct categories such as ‘hardcore’ versus ‘casual’ gamer. Instead, we have witnessed an inversion whereby mobile games, once categorized as ‘casual’, became ‘serious’ and now casual again.
openaire +1 more source

