Results 21 to 30 of about 8,836,721 (323)
The main objective of this work is to determine whether social networks can be used to improve self-management skills in people with Intellectual or Developmental Disability (IDD) given the high rate of acceptance of such tools among them.
Javier Dorado Chaparro+6 more
doaj +1 more source
Study-based evaluation of accuracy and usability of wearable devices in manual assembly
The fourth industrial revolution shapes today’s private and industrial environments, implying increased digitalization, connectivity, and artificial intelligence.
Barbara Tropschuh+2 more
doaj +1 more source
Educational technology, as it is nowadays understood, is a relatively new concept. Traditionally, it was understood as the use of audiovisual materials in the classroom; however, this concept has been left behind to be considered a fundamental part of ...
Daniel Benito Moran+2 more
doaj +1 more source
As higher education students access educational content using a variety of mobile devices, the question then arises: Does the content across different mobile devices vary in terms of usability? Does usability determine a userâs willingness to engage in mobile learning?
Elicia Lanham+2 more
openaire +1 more source
Analisar a carga cognitiva envolvida no processo de ensino e aprendizagem online é um fator importante para a garantia de resultados educativos mais concretos, principalmente porque observa a interferência que diferentes formatos de apresentação de ...
Andressa Falcade+3 more
doaj +1 more source
Evaluation of a tactile breath pacer for sleep problems: A mixed method pilot study
Sleep problems, like insomnia, are a prevalent condition associated with major health risks. Prevention and treatment of sleep problems are thus essential to preserve physical and mental health.
Sascha Vermeylen+4 more
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FEniCS–preCICE: Coupling FEniCS to other simulation software
The new software FEniCS–preCICE is a middle software layer, sitting in between the existing finite-element library FEniCS and the coupling library preCICE.
Benjamin Rodenberg+4 more
doaj
From Playability to a Hierarchical Game Usability Model [PDF]
This paper presents a brief review of current game usability models. This leads to the conception of a high-level game development-centered usability model that integrates current usability approaches in game industry and game research.
arxiv +1 more source
Web 2.0: which usability issues?
In this article we consider the aptitude of web 2.0 for adapting to physical and psychological features of the users, keeping as a measure of the quality of the user/web 2.0 interaction the web 2.0 usability.
Sara Rigutti, Gisella Paoletti
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Enabling health application accessibility through interface modalities for elderly
Along with the development of technology, the launching of new devices often leaves the usability problems for the elderly behind. It happens not only for devices but also its application, i.e., entertainment applications, health applications, learning ...
Alsana Safira+2 more
doaj +1 more source