Results 321 to 330 of about 61,926,370 (366)
Some of the next articles are maybe not open access.

Questioning Usability

2011
This chapter is intended to question what usability is, or should be, in the field of computer science. We focus the design of information systems meant as systems enabling large virtual communities to access information and communications; systems aimed to support the working activities of a restricted team, but also to offer services accessible and ...
Padula Marco, Reggiori Amanda
openaire   +5 more sources

Web sites usability, usability requirements specification & usability evaluation

Proceedings of the 44th annual Southeast regional conference, 2006
World Wide Web has gained its dominant status in the information and services delivery world in recent years, but how to build a good usability web site is still a problem. In this paper, we proposed a methodology for structured use-centered quantitative full-life-cycle usability requirements specification and usability evaluation of web sites.
Guoqiang Hu, Kai H. Chang
openaire   +1 more source

Usable Knowledge, Usable Ignorance

Knowledge, 1987
Despite all our research, a truthful response to questions such as "What's going to happen to the biosphere? " will most often be "We don't know, and we won't know." We go on to explore how, in the face of overwhelming ignorance, scientific inquiries in policy-related contexts can most responsibly and effectively be conducted.
openaire   +1 more source

Making Usability Data More Usable

Proceedings of the Human Factors and Ergonomics Society Annual Meeting, 1998
Usability tests often include recording of users' behaviors as they interact with a computer; unfortunately, these data are often underused for design due to their complexity and the difficulty in interpreting them. In recent years, a variety of methods have been proposed for analyzing user behavioral sequences.
Douglas J. Gillan, Nancy J. Cooke
openaire   +1 more source

Usability Testing: A Practitioner's Guide to Evaluating the User Experience

Usability Testing, 2020
It is all too common for products, such as consumer appliances, information systems, mobile apps, and websites, to cause trouble and frustration.
M. Hertzum
semanticscholar   +1 more source

Usability foresight: strategic usability planning

ACM SIGCHI Bulletin, 1994
This is the report of a Special Interest Group (SIG) meeting on Usability Foresight held at CHI'92. The discussion focused on how to set meaningful priorities for human factors/ usability research into human-computer interactions. This report describes the method presented and summarizes the results of a hands-on activity completed during the meeting.
openaire   +1 more source

Evaluating WAP usability: "what usability?"

Proceedings. IEEE International Workshop on Wireless and Mobile Technologies in Education, 2003
Some educational communities and organizations have recognized the possibilities of mLearning. mLearning may provide tools to respond to the demands of working life and information society. One way to enhance mLearning is to raise the usability of mobile terminals as good usability is the basis for the meaningful and effective learning.
openaire   +1 more source

USABILITY IS NOT JUST USABILITY

2017
Much of the research on metacognition in human factors has focused on prescriptive, normative strategy training. That is, many researchers have concentrated their efforts on finding ways to improve system users’ prediction, planning, monitoring and evaluation strategies for tasks.
openaire   +1 more source

Usability

2002
System Usability is becoming increasingly important in situations where assistance in the operation of a system is not readily available for the user. Traditionally, usability measures have consisted of post development testing in a usability lab. Usability practitioners are recognising the need for innovative procedures to incorporate usability in ...
openaire   +2 more sources

Usability

2005
This is a brief review of the history of usability and a discussion of usability in developing a computer-based learning program (CBLP). According to ISO 9241, usability is defined as the extent to which a product can be used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use ...
  +4 more sources

Home - About - Disclaimer - Privacy