Results 51 to 60 of about 810 (165)

EVALUASI USER EXPERIENCE SSO UNDIP Menu SIAP BERDASARKAN PERSEPSI MAHASISWA TEKNIK INDUSTRI MENGGUNAKAN USER EXPERIENCE QUESTIONNAIRE (UEQ)

open access: yesJ@ti Undip: Jurnal Teknik Industri, 2022
Penggunaan media online terus berkembang pesat seiring berjalannya waktu. Salah satunya adalah penggunaan SSO pada berbagai lembaga, termasuk Universitas Diponegoro.
Novie Susanto
doaj   +1 more source

Evaluasi User Experience Pada Aplikasi Linkaja Menggunakan Metode User Experience Questionnaire (UEQ)

open access: yesBulletin of Information Technology (BIT), 2022
Rapid technological developments, increasingly complete with the presence of fintech. One of the developing fintech in Indonesia is E-Wallet. Several supporting applications for using E-Wallet include OVO, DANA, LinkAja, ShopeePay and GoPay. According to the results of research by the Daily Social, LinkAja is an E-Wallet that still has few users and ...
Reggy Ayunda Agustina   +1 more
openaire   +1 more source

Immersive virtual reality assessments of working memory and psychomotor skills: A comparison between immersive and non‐immersive assessments

open access: yesJournal of Neuropsychology, Volume 20, Issue 1, Page 115-131, March 2026.
Abstract Objective Immersive virtual reality (VR) enhances ecological validity and facilitates intuitive and ergonomic hand interactions for performing neuropsychological assessments. However, its comparability to traditional computerized methods remains unclear. This study investigates the convergent validity, user experience and usability of VR‐based
Panagiotis Kourtesis   +2 more
wiley   +1 more source

Analysis of User Satisfaction Levels in the Shopee PayLater System using the User Experience Questionnaire (UEQ)

open access: yesSistemasi: Jurnal Sistem Informasi
The rapid advancement of information technology in the digital era has triggered significant changes across various aspects of life, including the e-commerce sector.
Aliyah Khofifah   +3 more
doaj   +1 more source

EVALUATING USER EXPERIENCE OF THE UNDIKNAS MOBILE APPLICATION WITH USER EXPERIENCE QUESTIONNAIRE (UEQ)

open access: yesJIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika)
This research aims to evaluate the User Experience (UX) of the Undiknas Mobile application, developed to enhance the academic experience of students at Universitas Pendidikan Nasional (Undiknas). The primary focus of this study is to identify the factors that influence user satisfaction and dissatisfaction, as well as determine the areas that need ...
Ni Wayan Eva Agustini   +6 more
openaire   +1 more source

Effectiveness of Virtual Reality–Based Physiotherapy Interventions on Pain, Range of Motion, and Gait Function in a Juvenile Hip Arthritis Patient: A Case Report

open access: yesCase Reports in Medicine, Volume 2026, Issue 1, 2026.
Gamification has shown promising results in pediatric rehabilitation, but there is a lack of research specifically investigating its effects on hip juvenile idiopathic arthritis (JIA) in children. This case study aimed to explore the impact of gamification‐based rehabilitation combined with conventional physiotherapy on lower limb function and walking ...
Satheeskumar Durairaj   +2 more
wiley   +1 more source

User Evaluation of the Bibit Reksadana Application using the User Experience Questionnaire (UEQ) of Semarang Regency

open access: yesSistemasi: Jurnal Sistem Informasi
According to data from the Indonesian Central Securities Depository (KSEI), by the end of 2023, the Bibit mutual fund application had reached 4.6 million users.
raihan daffa arya pratama   +1 more
doaj   +1 more source

Implementation Of User Experience Questionnaire (UEQ) To Evaluate User Experience Of Edlink Application

open access: yesJournal of Embedded Systems, Security and Intelligent Systems
The Nobel Institute of Technology and Business Indonesia uses EdLink in learning management, but the system has not been validated through user experience, so it is not known to what extent student satisfaction is in using it. This study was made to test student satisfaction in using the information system. Through the User Experience Quissionare (UEQ)
Eka Wijaya Paula   +2 more
openaire   +1 more source

Assessment of User Experience, Acceptability, Usability, Human‐Device Interaction, and Ergonomics in Two Mobile FES‐Cycling Systems for Individuals With Spinal Cord Injury

open access: yesArtificial Organs, Volume 49, Issue 12, Page 1856-1868, December 2025.
This study evaluates the user experience, acceptability, usability, ergonomics, and human‐device interaction of two mobile FES‐cycling systems for individuals with spinal cord injury. The findings confirm a positive user experience, along with strong acceptance and usability of both devices, emphasizing their potential to enhance Sport‐Therapy and the ...
Roberta Nossa   +10 more
wiley   +1 more source

Severity of Psychotic‐Like Experiences in Help‐Seeking German Adolescents: An Exploration of Psychosocial Predictors and Psychological Treatment Outcomes

open access: yesEarly Intervention in Psychiatry, Volume 19, Issue 8, August 2025.
ABSTRACT Introduction Psychotic‐like experiences (PLEs) occur transdiagnostically in young people and are linked to an increased risk of severe psychopathology in adulthood. However, the psychosocial factors influencing PLEs severity and their distribution across diagnoses remain under‐researched.
Phuong Mi Nguyen   +5 more
wiley   +1 more source

Home - About - Disclaimer - Privacy