Results 121 to 130 of about 2,791 (162)
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Vibrotactile feedback for collision awareness
Proceedings of the 2015 British HCI Conference, 2015Magnetic Confinement Fusion machines called tokamak (e.g. ITER and WEST projects), as well as many industrial projects, require a high integration level in a confined volume. The feasibility of installation and maintenance by an operator has to be considered in the early stages of the design.
Céphise Louison +3 more
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Vibrotactile Feedback for Information Delivery in the Vehicle
IEEE Transactions on Haptics, 2010As technology advances, more functions have been, and continue to be added to the vehicle, resulting in increased needs for improved user interfaces. In this paper, we investigate the feasibility of using vibrotactile feedback for in-vehicle information delivery.
Jonghyun Ryu +4 more
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Weight and Size Discrimination with Vibrotactile Feedback
2014 International Conference on Cyberworlds, 2014Interaction is gradually moving from desktop computers to the open air thanks to depth sensors such as Kinect, Xtion and Leap Motion. In this new situation, in which the user is no longer holding any device, the simulation of the sense of touch is progressively gaining more interest. This paper describes how VITAKI, a VIbro Tactile prototyping tool Kit
Jonatan Martínez +4 more
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A vibrotactile feedback approach to posture guidance
2010 IEEE Haptics Symposium, 2010In this paper, we explore the use of vibrotactile haptic feedback to improve performance of a sensory-motor task. Our specific application is seated posture guidance. Poor sitting postures, over time, can lead to health concerns such as low back pain.
Ying Zheng, John B. Morrell
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Augmenting Elastic Displays with Active Vibrotactile Feedback
2022Within the last years, several use-cases for Elastic Displays have been explored, showing the potential for this novel technology. However, one of the shortcomings of this type of interface is that it is not possible to provide active haptic feedback to the user. This feature is limited to actuated displays, which in turn are much more complex to build,
Mathias Müller 0001, Dietrich Kammer
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Vibrotactile Compliance Feedback for Tangential Force Interaction
IEEE Transactions on Haptics, 2017This paper presents a method to generate a haptic illusion of compliance using a vibrotactile actuator when a tangential force is applied to a rigid surface. The novel method builds on a conceptual compliance model where a physical object moves on a textured surface in response to a tangential force.
Seongkook Heo, Geehyuk Lee
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Vibrotactile Feedback for Industrial Telemanipulators
Dynamic Systems and Control, 1997Abstract Industrial applications of haptic feedback systems that add dexterity to telemanipulators have been limited due to their complexity, low reliability, and high cost. A promising and attractive alternative technology for industry is vibrotactile feedback.
Jack Tigh Dennerlein +2 more
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Design of a Portable Interface for Vibrotactile Feedback Applications
2022In this project we developed a portable haptic interface for vibro-tactile feedback applications. Currently, commercial systems similar to the proposed interface have high costs with applications in specific areas, and there is no variety of these devices in Ecuador.
Blanca Topón-Visarrea +3 more
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Perception of sound renderings via vibrotactile feedback
2011 IEEE World Haptics Conference, 2011The vibration behavior of acoustic music instruments, as perceived through touch, is known to play an important role in the interaction between performers and music instruments. This research explores the relevance and utility of including a tactile simulation of this behavior in computer music interfaces, in a snapshot taken during early learning, and
Ricardo Pedrosa, Karon E. MacLean
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Leveraging Distal Vibrotactile Feedback for Target Acquisition
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019Many touch based interactions provide limited opportunities for direct tactile feedback; examples include multi-user touch displays, augmented reality based projections on passive surfaces, and mid-air input. In this paper, we consider distal feedback, through vibrotactile stimulation on a smart-watch placed on the user's non-dominant wrist, as an ...
Jay Henderson +3 more
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