Results 51 to 60 of about 2,419,002 (282)
Background/Objectives: Attention Deficit Hyperactivity Disorder (ADHD) imposes hidden public health problems that should be addressed. This study aimed to assess the prevalence of ADHD and to explore the association between video game addiction & ...
Hebatalla Abdelmaksoud Abdelmonsef Ahmed +3 more
doaj +1 more source
Continual Learning for Multimodal Data Fusion of a Soft Gripper
Models trained on a single data modality often struggle to generalize when exposed to a different modality. This work introduces a continual learning algorithm capable of incrementally learning different data modalities by leveraging both class‐incremental and domain‐incremental learning scenarios in an artificial environment where labeled data is ...
Nilay Kushawaha, Egidio Falotico
wiley +1 more source
Relevance. It is known that arterial stiffness (AS) plays a significant role in the development and progression of arterial hypertension (AH), and psychological factors affect cardiovascular morbidity and mortality to the same extent as demographic and ...
О.М. Misiura +3 more
doaj +1 more source
Gaming addiction in adolescence (revisited) [PDF]
Gaming addiction has become a topic of increasing research interest. Over the last 25 years, I have written many articles on adolescent video gaming for Education and Health as it is one of the research fields that is constantly evolving.
Griffiths, MD
core
Multimodal Engagement Assessment in Children During Invented Story Paradigm With a Social Robot
A multimodal framework is proposed to assess children's engagement during storytelling interactions with a social robot. Gaze, physiological, and behavioral data are combined and validated against observer ratings. An automated gaze‐labeling strategy is introduced, and supervised classifiers achieve high accuracy. The study supports scalable engagement
Laura Fiorini +7 more
wiley +1 more source
Video games, aggression and addiction [PDF]
Research into the effect of video games on young people was done simultaneously with their rise in popularity. Two subjects have emerged as especially interesting and controversial: the effect on aggression and the potential for forming behavioral addiction.
openaire +1 more source
Online gaming and addiction: a psychosocial investigation using mixed methods [PDF]
Online virtual worlds known as Massively Multiplayer Online Role-Playing Games (MMORPGs) have gained increased popularity over the last decade. MMORPGs provide a sophisticated environment that enables complete immersion within the virtual world to the ...
Hussain, Z
core
Internet Gaming Disorder and the DSM-5: Conceptualization, Debates, and Controversies [PDF]
Scientific interest in behavioral addictions (such as Internet gaming disorder [IGD]) has risen considerably over the last two decades. Moreover, the inclusion of IGD in Section 3 of DSM-5 will most likely stimulate such research even more.
Demetrovics, Zsolt +8 more
core +1 more source
Here, we present a textile, wearable capacitive interface enabling multidirectional remote control by dynamically modulating electrode overlap and spacing via a freely gliding upper electrode. A forearm‐mounted prototype drives robotic and media tasks with 12–15 ms latency, maintains < 0.8% drift after 500 cycles, and remains stably functional at 90 ...
Cagatay Gumus +8 more
wiley +1 more source
Objectives: Video game addiction has been associated with an array of mental health variables. There is a paucity of longitudinal studies investigating such associations, and studies differentiating addicted gaming from problem and engaged (i.e ...
Elfrid Krossbakken +6 more
doaj +1 more source

