Results 91 to 100 of about 1,674,682 (261)
Fanny Lignon, dir., Genre et jeux vidéo (2015)
In the edited volume Genre et jeux vidéo (2015), Fanny Lignon gathers twelve essays by scholars from France and elsewhere that she convinced to analyze the intersection of gender and video gaming. Since the topic was relatively unexplored in France, most
Jean-Louis Trudel
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Glaucoma, a major cause of blindness, involves retinal ganglion cell (RGC) degeneration. This study shows growth hormone‐releasing hormone receptor (GHRHR) deficiency preserves RGC survival and restores vision, unlike activation which only aids survival.
Yan Tong +24 more
wiley +1 more source
Exergames Experience in Physical Education: A Review
Exergames are consoles that require a higher physical effort to play when compared to traditional video games. Active video games, active gaming, interactive games, movement-controlled video games, exertion games, and exergaming are terms used to define ...
Vaghetti Cesar Augusto Otero +4 more
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Et si les jeux vidéo servaient à comprendre la géographie ?
After board games, video games are adapted, used for teaching and continuous formation. The present analysis of two game series, Sim City and Civilization, shows that video games available in the trade have triple interest for the geographer, as ...
Hovig Ter Minassian, Samuel Rufat
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Thinking and Doing: Challenge, Agency, and the Eudaimonic Experience in Video Games
The nascent growth of video games has led to great leaps in technical understanding in how to create a functional and entertaining play experience. However, the complex, mixed-affect, eudaimonic entertainment experience that is possible when playing a ...
T. Cole, M. Gillies
semanticscholar +1 more source
An injectable PACmC hydrogel with “rigid island‐flexible chain” architecture is developed, featuring low swelling (49.2% within 7 d), strong wet adhesion (46.5 kPa), and high burst pressure (701 mm Hg), which can achieve rapid hemostasis and long‐term sealing in rabbit and porcine models of hepatic and splenic hemorrhage.
Yang Ouyang +12 more
wiley +1 more source
Stress‐to‐Light Conversion in an Earth‐Abundant Oxide Semiconductor
Stress‐to‐light conversion in solids represents a unique photonic functionality, yet it has never been realized in a chemically simple and sustainable material. Here, we show that sustainable semiconductor ZnO exhibits strong near‐infrared (NIR) luminescence under elastic stress when defect‐engineered to stabilize the p‐type state.
Tomoki Uchiyama +7 more
wiley +1 more source
Video Games dan Masalah Kekerasan dalam Kerangka Filosofis
Sebagian peneliti video games menunjukan, bahwa video games yang mengandung kekerasan dapat membentuk pemainnya menjadi agresif dan berani melakukan tindakan kekerasan di dunia nyata.
Raja Cahaya Islam
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Previous research has determined the relevance of video games for adolescents; however, it has not been possible to establish differences in usage patterns and certain psychological variables according to gender, parental control, academic performance ...
Manuel Isorna-Folgar +4 more
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MOTIVATION AND LEARNING ENGAGEMENT THROUGH PLAYING MATH VIDEO GAMES
Purpose - With video games being a source of leisure and learning, educators and researchers alike are interested in understanding children’s motivation for playing video games as a way to learn.
Daisyane Barreto +2 more
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