Results 121 to 130 of about 59,633 (293)

“We might be put into situations we are uncomfortable with, but not exactly told how to deal with them”: Health professional students' experiences questioning low‐value care practices during work‐integrated learning

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Health professions students often observe and practice alongside supervising health professionals during work‐integrated learning (WIL) to develop essential capabilities. While students may encounter practices they interpret as low‐value care during WIL, many hesitate to question or challenge these practices.
Melanie K. Farlie   +7 more
wiley   +1 more source

“Because everybody's different”: Co‐designing body donor program consent processes

open access: yesAnatomical Sciences Education, EarlyView.
Abstract While it is broadly accepted that body donation for anatomical education should rely on informed consent, consent processes vary substantially. Best practice guidelines for body donation are typically published by anatomical societies and may not reflect details valued by prospective donors or the educators and students who utilize donor ...
Georgina C. Stephens
wiley   +1 more source

Designing video games for older adults and caregivers [PDF]

open access: green, 2014
Kathrin Gerling, Regan L. Mandryk
openalex  

‘SOMS BrainSpace’: A digital serious game for undergraduate neuroscience

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is challenging for many undergraduates, requiring strong visuospatial skills and a deep understanding of complex concepts. This study developed and evaluated SOMS BrainSpace, a digital serious game for neuroanatomy education, using a mixed methods approach.
Anthony Tran   +3 more
wiley   +1 more source

Effectiveness of active video games for promoting physical activity: an umbrella review. [PDF]

open access: yesFront Sports Act Living
Vera-Ponce VJ   +3 more
europepmc   +1 more source

Two-dimensional MDS plot of video games based on expert ratings.

open access: green
Laura Asensio-Jurado (18880347)   +3 more
openalex   +1 more source

The paper puzzle as an active learning tool in the teaching of anatomy: A qualitative study of perceptions in students and near‐peer teachers

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Active learning strategies enhance medical education by fostering self‐directed learning, communication, and problem‐solving skills. The paper puzzle, a game‐based learning approach, provides an engaging way to reinforce anatomical knowledge and promote collaboration.
Ricardo Tello‐Mendoza   +6 more
wiley   +1 more source

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