Mediating role of depression and gender in the relationship between daily video games exposure and internet gaming disorder (IGD) among college students. [PDF]
Wang LJ+14 more
europepmc +1 more source
Effects of Video Games on Aggressive as well as Positive Social Behavior of Children
Nobuko Ihori+3 more
openalex +2 more sources
The impact of an immersive virtual reality anatomy lab for informal science education
Abstract The use of virtual reality (VR) in anatomy education enables interactive exploration of the human body and can overcome challenges in informal education settings, such as access to donated human remains and spatial understanding of 3D structures.
Leena Alkhammash+4 more
wiley +1 more source
The Dual Influence of Video Games on Adolescents' Executive Functions. [PDF]
Medina-Rodríguez JC.
europepmc +1 more source
Electroconvulsive therapy portrayal in contemporary video games. [PDF]
Buday J+13 more
europepmc +1 more source
Sources: Career Opportunities in the Internet, Video Games, and Multimedia
John Maxymuk
openalex +2 more sources
Abstract Entertainment is deeply rooted in education, from wise‐cracking teachers to health documentaries. In the context of anatomy, this already complex relationship is entwined with deeply significant ethical considerations, often related to the field's reliance on human tissue, yet it remains unexplored.
Lucas D. Wilmshurst+4 more
wiley +1 more source
Bullying and Cyberbullying Are Associated with Inappropriate Use of the Internet, Cell Phones, and Video Games in Children and Adolescents. [PDF]
Moral-García JE+3 more
europepmc +1 more source
Increasing Speed of Processing With Action Video Games
Matthew Dye+2 more
openalex +2 more sources
Patterns of and Motivations for Concurrent Use of Video Games and Substances [PDF]
Geoffrey L. Ream+2 more
openalex +1 more source