A WIRELESS BODY-WEARABLE SENSOR SYSTEM FOR DESIGNING PHYSICALLY INTERACTIVE VIDEO GAMES
Bobak J. Mortazavi+4 more
openalex +1 more source
Examining Gender and Cultural Influences on Customer Emotions
ABSTRACT Understanding consumer emotional experiences on e‐commerce platforms is crucial for businesses seeking to enhance customer engagement and personalization. Recent research has demonstrated that these experiences are more intricate and diverse than previously examined, encompassing a wider range of discrete emotions and spanning multiple ...
Vinh Truong
wiley +1 more source
Correction: Effects of active video games on mental health among college students: a systematic review. [PDF]
Zhao Y+5 more
europepmc +1 more source
Using Video Games to Support Pre-Service Elementary Teachers Learning of Basic Physics Principles
Janice R. Anderson, Michael Barnett
openalex +2 more sources
Left Main PCI During Cardiac Arrest With Ongoing Lucas CPR
ABSTRACT Percutaneous coronary intervention (PCI) during cardiac arrest presents significant procedural challenges, particularly due to poor imaging and hemodynamic instability. We present the case of a 75‐year‐old man with worsening angina despite optimal medical therapy, who underwent PCI of the left anterior descending (LAD) artery.
Syed Yaseen Naqvi, Syed Mohammad Naqvi
wiley +1 more source
The Impact of Interactive Video Games Training on the Quality of Life of Children Treated for Leukemia. [PDF]
Kowaluk A+3 more
europepmc +1 more source
A Case Study Exploration of Adolescents’ Experiences in a Paid Summer Internship Program
ABSTRACT Adolescence is a critical time for career exploration, and internships are a common tool to promote career development. Yet, few researchers have examined their impact on participants. In this study, we conducted a qualitative case study with adolescent participants (N = 19) in the City of Charlotte's Mayor's Youth Employment Program (MYEP), a
Willough Davis+2 more
wiley +1 more source
Psychometric Properties of the Video Game Experiences Questionnaire (CERV), Problematic Use of Video Games and the Link with the Use of Mobile Devices in Mexican Children. [PDF]
Martínez-Hernández R+2 more
europepmc +1 more source
Germline pharmacogenetics (PGx) is increasingly used to tailor medication selection/dosing. However, existing systems primarily communicate PGx results to providers, limiting direct patient engagement. To address this, we developed YourPGx Oncology, an innovative patient‐facing portal that delivers multi‐gene PGx results (CYP2D6, UGT1A1, DPYD) through ...
Youngwoo Cho+15 more
wiley +1 more source
Effect of Video Games on Cognitive Performance and Problem-Solving Ability in the Aged with Cognitive Dysfunction: A Randomized Clinical Trial. [PDF]
Mozafari M+3 more
europepmc +1 more source