Results 81 to 90 of about 619,314 (359)

This is video game play: video games, authority and metacommunication

open access: yesComunicação e Sociedade, 2015
Gregory Bateson claims that all play acts should be primarily understood as meta-com­municative. In other words, playing a game implies being able to transmit and receive the meta-message ‘this is play’, which establishes a psychological frame among the players.
openaire   +3 more sources

The benefits of playing video games. [PDF]

open access: yesAmerican Psychologist, 2014
Video games are a ubiquitous part of almost all children's and adolescents' lives, with 97% playing for at least one hour per day in the United States. The vast majority of research by psychologists on the effects of "gaming" has been on its negative impact: the potential harm related to violence, addiction, and depression.
Isabela Granic   +2 more
openaire   +4 more sources

Stiffening Liquid Crystal Elastomers with Liquid Crystal Inclusions

open access: yesAdvanced Materials, EarlyView.
Incorporation of low molecular weight liquid crystals (LC) into liquid crystal elastomers (LCE) leads to a significant increase in their stiffness and output work density. Such remarkable stiffening is attributed to nanoscale phase‐separation and the formation of induced‐smectic domains in polydomain and monodomain LC‐LCEs, respectively.
Sahad Vasanji   +7 more
wiley   +1 more source

Teens, Video Games, and Civics [PDF]

open access: yes, 2008
Analyzes survey findings on trends in teenagers' video gaming, the social context, the role of parents and monitoring, and the link between specific gaming experiences and civic activities.
Alexandra Rankin Macgill   +4 more
core  

Self‐Spiking Linear Neuromorphic Soft Pressure Sensor for Underwater Sensing Applications

open access: yesAdvanced Materials, EarlyView.
This study presents a novel design of a neuromorphic pressure sensor that can generate self‐spiking symmetric signals with direct event‐based encoding through the integration of magnetic spheres and alternating coil circuits. The key advantages of this work include high linearity up to 200 kPa (R2 = 0.997), self‐spiking behavior for simplified signal ...
Jingyi Yang   +17 more
wiley   +1 more source

Can Video-Games Enhance Cognitive Ability?

open access: yesPsychological Topics, 2019
Cognitive training is an intervention aimed at promoting various aspects of cognitive functioning. The most effective programs include the so-called multimodal training, i.e.
Marina Martinčević, Andrea Vranić
doaj  

Failure to demonstrate that playing violent video games diminishes prosocial behavior.

open access: yesPLoS ONE, 2013
BackgroundPast research has found that playing a classic prosocial video game resulted in heightened prosocial behavior when compared to a control group, whereas playing a classic violent video game had no effect.
Morgan J Tear, Mark Nielsen
doaj   +1 more source

Surfactant Assemblies Directing Chemical Transfer Cascades in Convective Marangoni Flow Pumps

open access: yesAdvanced Materials Interfaces, EarlyView.
Convective Marangoni flow pumps allow for chemical transfer cascades amongst droplets that are positioned at the air/water interface. The system comprises of myelins progressing along surface tension gradients, delivering amphiphiles at oil droplets and thereby triggering the emission of emulsified microdroplets, which in turn follow the Marangoni ...
Dimitrios Karagrigoriou   +1 more
wiley   +1 more source

Multiple Ways in Which Video Games Make Education Inclusive: A Systematic Review of Cognitive Enhancement for Neurodivergent Learners

open access: yesMultimodal Technologies and Interaction
Children with neurodevelopmental disorders, such as ADHD, ASD and SLDs, often face challenges in executive functioning that can impact their inclusion and participation in educational and social experiences.
Martina Basciano   +2 more
doaj   +1 more source

Design Principles for Serious Video Games in Mathematics Education: From Theory to Practice

open access: yesInternational Journal of Serious Games, 2014
There is growing interest in the employment of serious video games in science education, but there are no clear design principles. After surveying previous work in serious video game design, we highlighted the following design principles: 1) engage the ...
Konstantinos Chorianopoulos   +1 more
doaj   +1 more source

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