Results 221 to 230 of about 542,590 (266)
Some of the next articles are maybe not open access.
ACM SIGGRAPH 2005 Courses on - SIGGRAPH '05, 2001
Intuitive access to information in habitual real-world environments is a challenge for information technology. An important question is how can we enhance established and well-functioning everyday environments rather than replace them by virtual environments (VEs)?
Oliver Bimber +3 more
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Intuitive access to information in habitual real-world environments is a challenge for information technology. An important question is how can we enhance established and well-functioning everyday environments rather than replace them by virtual environments (VEs)?
Oliver Bimber +3 more
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Virtual Symposium on Virtual Mind
Minds and Machines, 1992When certain formal symbol systems (e.g., computer programs) are implemented as dynamic physical symbol systems (e.g., when they are run on a computer) their activity can be interpreted at higher levels (e.g., binary code can be interpreted as LISP, LISP code can be interpreted as English, and English can be interpreted as a meaninguful conversation ...
Patrick J. Hayes +3 more
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Virtual instrumentation and virtual environments
IEEE Instrumentation & Measurement Magazine, 1999Instrumentation, interaction and virtual environments provide a challenging triplet for the next generation of instrumentation and measurement tools. As such, they are the logical continuation of an increasingly important component within (virtual) instrumentation. Despite these changes, however, the measurement paradigm remains unaltered. To make this
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Aughanded Virtuality - the hands in the virtual environment
2015 IEEE Symposium on 3D User Interfaces (3DUI), 2015The leading motive of this poster is the utilization of the Augmented Virtuality technology and in particular the egocentric representation of real body parts in virtual and immersive environments. In this context, a prototypical application was developed, which superimposes the current view of the user's hands on the virtual scene in real-time.
Tobias Günther +2 more
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Virtual physics for virtual reality
Proceedings Theory and Practice of Computer Graphics, 2004., 2004We consider the problem of giving virtual reality objects physical behaviour. We wish to do this in a way, which allows users to construct new objects from simpler ones and have the correct composite behaviour emerge. Our approach uses a graph structure to model, dynamically, the way one object can influence another.
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Virtual Worlds, Virtual Economies, Virtual Institutions
SSRN Electronic Journal, 2006Virtual worlds are now a reality. Virtual worlds such as the growing Second Life and Entropia Universe, allow everyone to create a digital character representing themselves and interact with other computer-generated individuals, landscapes, and even virtually-run global businesses in real-time.
David A. Bray, Benn Konsynski
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Biocomputing '99, 1998
This paper describes a computational framework for cell biological modeling and simulation that is based on the mapping of experimental biochemical and electrophysiological data onto experimental images. The framework is designed to enable the construction of complex general models that encompass the general class of problems coupling reaction and ...
James C. Schaff, Leslie M. Loew
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This paper describes a computational framework for cell biological modeling and simulation that is based on the mapping of experimental biochemical and electrophysiological data onto experimental images. The framework is designed to enable the construction of complex general models that encompass the general class of problems coupling reaction and ...
James C. Schaff, Leslie M. Loew
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Virtual Screening of Virtual Libraries
2003Virtual screening of virtual libraries (VSVL) is a rapidly changing area of research. Great efforts are being made to produce better algorithms, selection methods and infrastructure. Yet, the number of successful examples in the literature is not impressive, although the quality of work certainly is high. Why is this?
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The Virtual Virtual Machine Project
Anais do XII International Symposium on Computer Architecture and High Performance Computing (SBAC-PAD 2000), 2000This paper presents the invited talk at the "Simposio Brasileiro de Arquitetura de Computadores e Processamento de Alto Desempenho (SBAC'2000)": the Virtual Virtual Machine approach for highly configurable operating systems. This is a joint work with action SOR – INRIA Rocquencourt.
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Virtual Environments, Virtual Works, Virtual Lives?
2006 Technology Management for the Global Future - PICMET 2006 Conference, 2006Technological advances mostly in Internet and mobile technologies affect our lives in myriad ways. Globally, these technologies are used in many environments; the usage of these technologies also creates virtual environments. The concepts of time, place, language and boundaries disappear; many people from different countries and cultures can ...
Gonca Yamamoto +3 more
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