Results 11 to 20 of about 4,505 (292)

Creating Audio Object-Focused Acoustic Environments for Room-Scale Virtual Reality

open access: yesApplied Sciences, 2022
Room-scale virtual reality (VR) affordance in movement and interactivity causes new challenges in creating virtual acoustic environments for VR experiences. Such environments are typically constructed from virtual interactive objects that are accompanied
Constantin Popp, Damian T. Murphy
doaj   +1 more source

Digitally virtualized atoms for acoustic metamaterials [PDF]

open access: yesNature Communications, 2020
AbstractBy designing tailor-made resonance modes with structured atoms, metamaterials allow us to obtain constitutive parameters outside their limited range from natural materials. Nonetheless, tuning the constitutive parameters depends on our ability to modify the physical structure or external circuits attached to the metamaterials, posing a ...
Cho, Choonlae PHYS   +3 more
openaire   +5 more sources

Virtual Sound Field of the Roman Theatre of Malaca

open access: yesAcoustics, 2021
In Hispania (present-day Spain and Portugal), there are 25 structures documented of classical Roman open-air theatres, of which 10 are in the south, in the Roman Baetica (Andalusia).
Javier Alayón   +3 more
doaj   +1 more source

Spatial rehabilitation using virtual auditory space training paradigm in individuals with sensorineural hearing impairment

open access: yesFrontiers in Neuroscience, 2023
PurposeThe present study aimed to quantify the effects of spatial training using virtual sources on a battery of spatial acuity measures in listeners with sensorineural hearing impairment (SNHI).MethodsAn intervention-based time-series comparison design ...
Kavassery Venkateswaran Nisha   +2 more
doaj   +1 more source

Perceptual Matching of Room Acoustics for Auditory Augmented Reality in Small Rooms - Literature Review and Theoretical Framework

open access: yesTrends in Hearing, 2022
For the realization of auditory augmented reality (AAR), it is important that the room acoustical properties of the virtual elements are perceived in agreement with the acoustics of the actual environment.
Annika Neidhardt   +2 more
doaj   +1 more source

Benchmarking of finite-difference time-domain method and fast multipole boundary element method for room acoustics

open access: yes, 2022
Compared to geometrical acoustics, wave-based methods which solve the wave equation either in the time domain or in the frequency domain are known for their high accuracy.
Lokki, Tapio   +5 more
core   +1 more source

Virtual acoustics at microgravity [PDF]

open access: yesThe Journal of the Acoustical Society of America, 1992
During the spaceflight of the first Austrian astronaut on board the Soviet space station MIR in October 1991, the experiment AUDIMIR was successfully performed as a part of the Austrian scientific program. AUDIMIR started from the assumption that, in the absence of gravity, orientation by acoustic cues would play a much more important role for a human ...
A. Persterer   +3 more
openaire   +1 more source

Computing Room Acoustics Using 3D FDTD: A Cuda Approach. [PDF]

open access: yes, 2011
In seeking to model realistic room acoustics, direct numerical simulation can be employed. This paper presents 3D Finite Difference Time Domain schemes that incorporate losses at boundaries and due to the viscosity of air.
Stefan Bilbao   +3 more
core   +1 more source

Examining the interrelation behavior of distance metrics for head-related transfer function evaluation: a case study

open access: yesActa Acustica, 2023
The comparison of head-related transfer functions (HRTFs), e.g., for validating different acquisition methods, requires a meaningful way of quantifying HRTF differences – a problem to which literature offers no standardized approach.
Doma Shaima’a   +2 more
doaj   +1 more source

Evaluation of Virtual Acoustic Environments with Different Acoustic Level of Detail

open access: yes2023 Immersive and 3D Audio: from Architecture to Automotive (I3DA), 2023
Virtual acoustic environments enable the creation and simulation of realistic and ecologically valid daily-life situations with applications in hearing research and audiology. Hereby, reverberant indoor environments play an important role. For real-time applications, simplifications in the room acoustics simulation are required, however, it remains ...
Stefan Fichna   +2 more
openaire   +2 more sources

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