Results 61 to 70 of about 14,885,318 (336)
Covid-19: The impact of the crisis on student recruitment and development [PDF]
This report presents the findings of a survey conducted by the Institute of Student Employers and AGCAS in 2020 to explore the impacts of the pandemic on student ...
Institute of Student Employers, AGCAS
core
Objective We characterized emergency department (ED) gout visits and identified patient characteristics and health services patterns contributing to ED presentations. Methods We conducted a population‐based study of ED gout visits in Ontario, Canada, between 2014 and 2023.
Timothy S. H. Kwok +7 more
wiley +1 more source
Students’ Attitudes in a Virtual Environment (SecondLife)
The benefits of collaborative work have been widely discussed and supported by educational theories such as constructivism and social learning. This paper investigates the process of collaborative work in a university classroom. It presents the students’ experience and attitudes towards using SecondLife in their learning activities.
Amal Alrayes, Alistair Sutcliffe
openaire +2 more sources
Virtual construction project management environment [PDF]
The focus of this research project was to develop a virtual Construction Project Management (CPM) environment to enhance the educational outcomes for learners in the discipline of Construction Management.
Kahkonen, K. +4 more
core
Peer mentoring in assisting retention – is a virtual form of support a viable alternative? [PDF]
Support systems are vital for university entrants and one established means of support is peer mentoring, which has the potential to improve student engagement and retention. Peer mentoring models are generally based on face-to-face contact.
Smailes, Joanne, Gannon-Leary, Pat
core +1 more source
Objective The objective of this article is to identify perceptions of patients with systemic lupus erythematosus (SLE) regarding artificial intelligence (AI)–based online symptom assessment tools, and the potential of these tools to address diagnostic barriers.
Olivia A. Stein +7 more
wiley +1 more source
Virtual 3D environment for exploring the spatial ability of students
Background: Spatial ability is an unique type of intelligence; it can be distinguished from other forms of intelligence and plays an essential role in an individual's success in many academic fields, particular in this era of technology. Instruction-assisted 3D technology can display stereo graphics and promote students' understanding of the ...
Yingqian Li +3 more
openaire +3 more sources
How does desktop virtual reality enhance learning outcomes? A structural equation modeling approach [PDF]
This study examined how desktop virtual reality (VR) enhances learning and not merely does desktop VR influence learning. Various relevant constructs and their measurement factors were identified to examine how desktop VR enhances learning and the fit of
Wong, K.W., Fung, C.C., Lee, E.A-L.
core
Observer‐Based Adaptive Event‐Triggered Tracking Control for Fuzzy TS Systems With Premise Mismatch
This paper presents an adaptive logistic event‐triggered observer‐based tracking controller for Takagi‐Sugeno fuzzy systems under constrained inputs and network delays. Leveraging a hybrid LMI and Secretary Bird Optimization approach, this strategy significantly minimizes communication overhead and computational burden while ensuring optimal reference ...
Oussama Djadane +3 more
wiley +1 more source
Living in Virtual and Real Worlds: A Didactic Experience
During the last decade some technologies have achieved the necessary maturity to allow the widespread emergence of Virtual Worlds; many people are living an alternative life in them.
María J. Lasala +2 more
doaj +1 more source

